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Steam News2 July 20250y ago

Patch 4

CHANGES Cages Remembered as built when a level is Continued after a defeat, when applicable. Spooky is now stunned upon tripping them. Digging Reduced digging time by 16%.

Full notes

Full Considerable Grandfather update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes2 removals
  • Gameplay
  • Store
  • UI and audio
changedDiggingReduced digging time by 16%. Now it lines up intuitively with the final particle. Pickaxe timing remains unchanged.
addedFigurinesUpon purchasing, a new one is guaranteed to roll after a maximum of four consecutive duplicates.
removedLevelsRemoved a dirt tile allowing the Spooky on the left side of the level So Below to access your spawn too quickly.
removedLivesNo longer destroy your treats when all are used, nor automatically replenish to three.
changedLivesUpon losing all lives, the Continue option is now selectable at the cost of 60 treats, the cost of an individual Life Token in the shop.
changedUIMaps now display the info for the level you're standing by without requiring movement first.

CHANGES

Cages

  • Remembered as built when a level is Continued after a defeat, when applicable.

  • Spooky is now stunned upon tripping them.

Digging

  • Reduced digging time by 16%. Now it lines up intuitively with the final particle. Pickaxe timing remains unchanged.

Figurines

  • Upon purchasing, a new one is guaranteed to roll after a maximum of four consecutive duplicates.

Levels

  • Removed a dirt tile allowing the Spooky on the left side of the level So Below to access your spawn too quickly.

  • Restored more alpha assets for the level Those Were the Days

Lives

  • No longer destroy your treats when all are used, nor automatically replenish to three.

  • Upon losing all lives, the Continue option is now selectable at the cost of 60 treats, the cost of an individual Life Token in the shop.

Pocket Item

  • Now retained for a grace period of 5 seconds after using it. If the choice to Restart manually or Continue when a defeat occurs is taken, the retained Pocket Item will carry over. Retained items will be marked with an orange shadow & cannot be taken back out of the level.

UI

  • Maps now display the info for the level you're standing by without requiring movement first.

BUG FIXES

Digging

  • Reduced or eliminated the possibility of digging holes beneath your feet.

Decoy

  • Now attracts Molemen & Mecha Bees properly.

Inverter

  • The possibility of falling through the last used set of Bars after inversion has been mitigated, most observable on the level Leaky Pipes.

Tools

  • Life Tokens acquired via digging up treasure or defeating enemies now plays the text popup at the proper location.

Source

Steam News / 2 July 2025

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