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Steam News9 March 20215y ago

Dev Update: Working on UI and AI

Working on some of the UI and AI recently. Things may change before release but at the moment, things are starting to come together. There is more and more content being added to the game as I work on it.

Full notes

Full Conquest: Medieval Kingdoms update

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What changed

0 fixes1 addition1 change0 removals
  • UI and audio
changedWorking on some of the UI and AI recently. Things may change before release but at the moment, things are starting to come together.
addedThere is more and more content being added to the game as I work on it. This week I hope to get the UI pretty much done, and implement Seiges. At present, enemy castles can be conquered just like any other region, however I want to make it so that it requires time to conquer a castle. This will give the AI (or yourself, if you are the one being beseiged) time to rally an army to defend the castle.

Working on some of the UI and AI recently. Things may change before release but at the moment, things are starting to come together.

There is more and more content being added to the game as I work on it. This week I hope to get the UI pretty much done, and implement Seiges. At present, enemy castles can be conquered just like any other region, however I want to make it so that it requires time to conquer a castle. This will give the AI (or yourself, if you are the one being beseiged) time to rally an army to defend the castle.

It also makes blitzkrieging the enemy a bit more complex, since there will be no way to simply steamroll an enemy.

Source

Steam News / 9 March 2021

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