Full notes
Full Conan Unconquered update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings everyone! The following patch deals primarily with issues reported by players over at the Official Forums, Thanks for your patience! See below for more info:
What changed
- Performance
- Fixes
- Gameplay
- Maps
- Events
Conan Unconquered changes
GENERAL
Several crashes addressed during normal gameplay (no set reproduction steps)
Corrected crash specific to attempting to plug in or unplug audio headset or speakers during video playback.
valid.
Fixed hang on game load screen for slower systems which were below the minspec.
Fixed hang on game load screen for heroes other than Conan (also on occurred on slow systems).
Improved load times for heroes other than Conan on scenarios 1-4.
Fixed issue wherein guarded chests around the map would contain the same loot. These chests now contain random contents as before. Does not affect chests looted from killed spawn locations.
GAMEPLAY
Difficulty scaling adjustments made to infintite wave mode to address challenge curve for more advanced players.
Players are now able to build on all diagonal wall pieces during wall mode. Previously, some areas prevented wall placement even though they were valid.
MISC
Allowed for additional loading screens on custom maps (cosmetic only).
Source
Changelog.gg summarizes and formats this update. How we read updates.
