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Steam News5 June 20197y ago

Conan Unconquered Game Update (Patch Notes for 05.06.2019)

Greetings everyone! The following patch deals primarily with issues reported by players over at the Official Forums, Thanks for your patience!

Full notes

Full Conan Unconquered update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings everyone! The following patch deals primarily with issues reported by players over at the Official Forums, Thanks for your patience! See below for more info:

What changed

5 fixes0 additions4 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Maps
  • Events
fixedGENERALSeveral crashes addressed during normal gameplay (no set reproduction steps)
fixedGENERALCorrected crash specific to attempting to plug in or unplug audio headset or speakers during video playback.
fixedGENERALFixed hang on game load screen for slower systems which were below the minspec.
fixedGENERALFixed hang on game load screen for heroes other than Conan (also on occurred on slow systems).
changedGENERALImproved load times for heroes other than Conan on scenarios 1-4.
fixedGENERALFixed issue wherein guarded chests around the map would contain the same loot. These chests now contain random contents as before. Does not affect chests looted from killed spawn locations.

Conan Unconquered changes

fixedSeveral crashes addressed during normal gameplay (no set reproduction steps)
fixedCorrected crash specific to attempting to plug in or unplug audio headset or speakers during video playback.
fixedFixed hang on game load screen for slower systems which were below the minspec.
fixedFixed hang on game load screen for heroes other than Conan (also on occurred on slow systems).
changedImproved load times for heroes other than Conan on scenarios 1-4.

GENERAL

  • Several crashes addressed during normal gameplay (no set reproduction steps)

  • Corrected crash specific to attempting to plug in or unplug audio headset or speakers during video playback.

  • valid.

  • Fixed hang on game load screen for slower systems which were below the minspec.

  • Fixed hang on game load screen for heroes other than Conan (also on occurred on slow systems).

  • Improved load times for heroes other than Conan on scenarios 1-4.

  • Fixed issue wherein guarded chests around the map would contain the same loot. These chests now contain random contents as before. Does not affect chests looted from killed spawn locations.

GAMEPLAY

  • Difficulty scaling adjustments made to infintite wave mode to address challenge curve for more advanced players.

  • Players are now able to build on all diagonal wall pieces during wall mode. Previously, some areas prevented wall placement even though they were valid.

MISC

  • Allowed for additional loading screens on custom maps (cosmetic only).

Source

Steam News / 5 June 2019

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