Full notes
Full Common'hood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Common'hood changes
In celebration of the Base Building Festival, we are discounting the game and we will be doing a series of Streams.
The Dev Build series will be running throughout the week where we will answer questions, discuss the roadmap, and build amazing architecture within Common'hood.
Let us know what you would like to see us build. We will also have special guests playing the game with us.
Out latest update came out yesterday, check out the latest changes:
Features: 🌱-Engine Upgrade - New Input System 🌱-Key Rebinds in the Setting Panel 🌱-Setting - Invert mouse Y 🌱-Settings - Hold Shift to Sprint 🌱-Settings - Default Rotation 90 degrees 🌱-Settings - Flip action bar Scrolling 🌱- Blueprints cannot be placed without having all ingredients 🌱- Settings - allow for old blueprint placement system
Bug Fixes: 🐞-Travis Mission fixed for players that lost quest line 🐞-Fixed error with missions completing prematurely 🐞-Fixed Ruby’s questline 🐞-Fixed environmental glitches in Machine Room 🐞-Added transparent Icons Missing 🐞-Fixed Grababbles Culling Distance
Balance Changes: ⚖️-Milling Bits are now faster to make ⚖️-Metal Discs require fewer Materials ⚖️-Blades require fewer Materials
Source
Changelog.gg summarizes and formats this update. How we read updates.
