Full notes
Full Common'hood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Compatibility
- Fixes
We are finally bringing all the recent console updates to Steam, including controller support and major improvements to gameplay, optimization, and many bug fixes. We are planning to continue developing updates based on the feedback we are getting on Discord. If you are not part of our discord community, you can join it with this link: https://discord.gg/2rgYBADm5j
Here are the updates included in this patch:
🌱- Marketplace controller support overhaul: 🌱--On tap left / right triggers add / subtract 1 respectively from quick buy total 🌱--On hold left / right trigger, add / subtract 10 respectively every 1.2 seconds 🌱--Hold A to buy / sell 🌱--LB switches to buy tab (and moves cursor to buy window) 🌱--RB switches to sell tab (and moves cursor to player inventory) 🌱- Added look sensitivity slider 🌱-New language support: Traditional Chinese 🌱-New lighting setup for Main Lobby
⚡- Icons now swap between controller and mouse even more effectively ⚡- Increased text size of hover tips ⚡- Performance improvements to the opening of inventory panels ⚡- Improvements to robot blueprint loading with controller
🐞- Fixed scrolling through blueprints on controller 🐞- Fixed an issue with the end of day sleep cutscene freezing 🐞- Fixed an issue causing the save/load panel to not display any previous saves 🐞- Removed an invisible concrete pile that was preventing building in certain parts of the Glass House 🐞- Removed ability to delete key items from inventory 🐞- Fixed hover text appearing when hovering mouse over change buy quantity arrows in market panel 🐞- Fixed minor backend bug when pressing bumpers in market panel 🐞- Machines now properly save/load if they are active and building 🐞- Fixed issue with accidentally being able to pick up machines that contained items 🐞- Fixed an issue where NPCs or robots completing an order could break your blueprints 🐞- Fixed certain hover tips overflowing the screen 🐞- Fixed create blueprint achievement from triggering to early 🐞- Fixed breakdown blueprint action on controller
Source
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