Full notes
Full Common'hood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Common'hood changes
After years of work, the time has come; Common’hood has a release date!
Come November 10th, you’ll be able to dive into our community building and economy management game and get your hands on Common’hood’s unique set of customizable base building tools.
Our story mode is complete, presenting with an emotional, challenging journey alongside Nikki to unravel the mystery of the abandoned factory. The full release will also come alongside a creative multiplayer mode for you to cooperatively build with your friends, come up with new designs and express yourselves freely.
We want to thank our community, as this has only been made possible through your support and assistance, from the simple act of wishlisting our game to those brave few who helped us test the game and deal with bugs, balancing and general feedback.
The Plethora Project team hopes you’ll love the game as much as we’ve loved making it. See you on November 10th on Steam!
Source
Changelog.gg summarizes and formats this update. How we read updates.
