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Full notes
Full Commander Quest update
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Repeated intro
Hello, Commanders!
What changed
- Fixes
- Gameplay
- Balance
- Events
- UI and audio
Commander Quest changes
We're releasing a small patch that includes bug fixes and adjustments following the August 1st update.
Here are the details of what's been addressed:
Ember Enhancement Added
You can now use Ember Enhancement to add a desired card to your deck at the start of a game.
While this is a powerful feature and requires a significant number of points (comparable to late-game levels), we hope it provides a more flexible way to experience your intended decks.
Balance Adjustments
In Endless Dream mode, the point at which enemy patterns intensify has been adjusted from turn 30 to turn 20.
In Endless Dream mode, starting from turn 20, sheep now double their attack and HP with each turn.
The damage interval of Aflame has been increased from 2 seconds to 1.5 seconds.
The Wacky Works' Byproduct event "The Persistent Salesman" will now only appear if you've encountered the "Start a Savings Plan!" event.
Discount rates at the Goblin Traveling Shop are now applied in 10% increments.
The relic Bloodrose Wreath has been upgraded from Rare to Legendary.
The card Wacky Works' Byproduct now counts as all attack types, in addition to all unit types.
Enemy units summoned from the flanks can now trigger rear attacks.
After playing the card Final Banquet, mana will no longer be withheld at the start of your next turn.
You can still gain mana through other means, such as using Mana Stone.
Bug Fixes
Fixed an issue where the reward multiplier for Torment Level 13 was incorrectly applied.
Fixed an issue where the effect of the Part Dispenser was not functioning.
Fixed an issue where the relics Dandelion Ink, Herb-Glow Ink, and Blueberry Ink did not apply to cards generated during combat.
Fixed an issue where units summoned from Militia Barracks incorrectly counted towards the Pawn relic.
Fixed an issue where Protect Me! sometimes failed to function correctly.
Fixed an issue where enemy units were not immediately pushed back by the commander skill Francesca.
Fixed an issue where Ghost Bat's VFX appeared abnormally large.
Fixed an issue where the Torch Ceremony gimmick was triggered when Ghosts were summoned by the Army of the Dead effect.
Fixed an issue where the Battering Ram would behave abnormally when blocked by ally units during the Retreat Order battle.
Other Improvements
Some units that use counters now visually display their count values.
Militia Barracks and Killer Bunny Farm now have visual indicators for their unit spawn intervals.
If you've cleared the game at least once with a commander, a crown icon will now appear on their portrait in the selection screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
