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Steam News26 June 20251y ago

Commander Letter IV

Hello, Commanders! Welcome to the fourth eidition of the Commander Letter. Today we look back on the journey you've taken over the past two months and share our plans for the upcoming update currently in development.

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Full Commander Quest update

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Repeated intro

Hello, Commanders!

What changed

0 fixes1 addition7 changes0 removals
  • Store
  • Gameplay
  • Events
  • Maps
changedWelcome to the fourth eidition of the Commander Letter. Today we look back on the journey you've taken over the past two months and share our plans for the upcoming update currently in development. We're also excited to introduce the bundle collaboration with Tower of Babel: Survivors of Chaos —and even a few pieces of artwork!
addedContent PlanningFollowing the Gearforged Wildfire update, the development team has officially begun designing a new set of cards. Some Commanders may have already guessed what’s coming, given the recent flurry of Dwarf activity—but this time, the update is for the Humans!
changedContent PlanningHaving explored the Dwarves’ stubborn craftsmanship, we now turn our attention to the Humans' wisdom and adaptability. In Commander Quest, many events involve supernatural phenomena, and we hope to reflect some of this fantastical charm in the Human army as well.
changedContent PlanningWe’re currently in the early stages of creating artwork, so unfortunately there isn’t much we can show yet. However, to help align our direction with your imagination, we’re revealing an early character model prototype for the first time.
changedCommander’s GalleryThis illustration was made internally while preparing for Steam Next Fest. We wanted to capture the energy of our squat soldiers charging forward in a chaotic crowd. Looking at the game now, the battlefield feels even more packed than this image suggests!
changedCommander’s GalleryThis one is an older concept sketch—predating even the current capsule image on the store page! The logo has mostly stayed the same, aside from some color tweaks.

Welcome to the fourth eidition of the Commander Letter. Today we look back on the journey you've taken over the past two months and share our plans for the upcoming update currently in development. We're also excited to introduce the bundle collaboration with Tower of Babel: Survivors of Chaos —and even a few pieces of artwork!

A 60-Day Journey

Before anything else, we'd like to thank all the Commanders who have been with us on this journey!

From the countless deployments of militias and miners, it's clear that Commanders have been shaping the world of Commander Quest—a world of adorable yet brutal warfare. Whether it's the number of times a self-proclaimed noble was brought to justice, or the stats that reflect Dwarf Commanders' preference for efficient steel mining, there are surely parts you’ll relate to.

As we write this letter, we’ve noticed that the boss who’s defeated the most Commanders is none other than Sha the Reclusive —a clear sign that sieges are indeed harder than defenses.

How about to leave a comment sharing your thoughts or experiences with the cards mentioned here and connect with fellow Commanders?

Content Planning

Following the Gearforged Wildfire update, the development team has officially begun designing a new set of cards. Some Commanders may have already guessed what’s coming, given the recent flurry of Dwarf activity—but this time, the update is for the Humans!

Having explored the Dwarves’ stubborn craftsmanship, we now turn our attention to the Humans' wisdom and adaptability. In Commander Quest, many events involve supernatural phenomena, and we hope to reflect some of this fantastical charm in the Human army as well.

We’re currently in the early stages of creating artwork, so unfortunately there isn’t much we can show yet. However, to help align our direction with your imagination, we’re revealing an early character model prototype for the first time.

What traits come to mind when you think of the Human race? Boldness? Curiosity? Or perhaps it’s the unexpected results that emerge from those very traits.

We’d like to share some official artwork from Commander Quest that hasn’t been publicly revealed before!

Every time we see players compliment the game’s art style on social media or in the community, we feel incredibly proud—so here’s a closer look at a few highlights.

This illustration was made internally while preparing for Steam Next Fest. We wanted to capture the energy of our squat soldiers charging forward in a chaotic crowd. Looking at the game now, the battlefield feels even more packed than this image suggests!

This one is an older concept sketch—predating even the current capsule image on the store page! The logo has mostly stayed the same, aside from some color tweaks.

And those tiny, harmless ghosts that sometimes appear on the battlefield? As you can see from the right side of the image, the idea has been around for quite a while.

If you had to vote between the two capsule concepts, which one would get your vote?

As many of you know, the Owlbear is a gentle beast. So gentle, in fact, that it fits in perfectly among a flock of sheep!

We went through many ideation sessions when designing the Owlbear’s personality, and this was just one step in that journey.

Lastly, here’s a concept sketch built around Saladin. I personally love the effect of his solar eclipse skill.

During the early demo stages, Saladin was often seen as a bit underwhelming—something that’s still visible in some

Source

Steam News / 26 June 2025

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