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Steam News11 April 20224y ago

Major update 1.5

Hello everyone First, we must apologize for the delay in this update. Initially, for the full release, we planned to make only the second campaign and the online mode.

In this update6

Full notes

Full Command & Control 3 update

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Repeated intro

Hello everyone

What changed

0 fixes5 additions4 changes0 removals
  • Gameplay
  • Balance
changedFirst, we must apologize for the delay in this update. Initially, for the full release, we planned to make only the second campaign and the online mode. However, when we analyzed reviews and let's plays, we came to the conclusion that the game needs fundamental improvements. Over time, this update has been overgrown with more and more innovations, and finally it is ready.
addedWhat's new.We have significantly reworked the gameplay, added new units and upgrades, changed squad management. We've also reworked the campaign to include a new defensive mission type and more conquest missions.
changed1. Units and squads.Instead of recruiting a squad from individual units, we made a system of ready-made squads. Hiring them has become much easier and faster.
added1. Units and squads.Squads can now gain experience and activate perks during a mission. For example, you can give the squad a first aid kit, more health, C4 explosives, "luck", etc.
added2. New game mechanics.We have implemented new mechanics and weapons for units, for example:
changed2. New game mechanics.Mobile spawn point

Command & Control 3 changes

changedFirst, we must apologize for the delay in this update. Initially, for the full release, we planned to make only the second campaign and the online mode. However, when we analyzed reviews and let's plays, we came to the conclusion that the game needs fundamental improvements. Over time, this update has been overgrown with more and more innovations, and finally it is ready.
addedWe have significantly reworked the gameplay, added new units and upgrades, changed squad management. We've also reworked the campaign to include a new defensive mission type and more conquest missions.
changedInstead of recruiting a squad from individual units, we made a system of ready-made squads. Hiring them has become much easier and faster.
addedSquads can now gain experience and activate perks during a mission. For example, you can give the squad a first aid kit, more health, C4 explosives, "luck", etc.
addedWe have implemented new mechanics and weapons for units, for example:

First, we must apologize for the delay in this update. Initially, for the full release, we planned to make only the second campaign and the online mode. However, when we analyzed reviews and let's plays, we came to the conclusion that the game needs fundamental improvements. Over time, this update has been overgrown with more and more innovations, and finally it is ready.

What's new.

We have significantly reworked the gameplay, added new units and upgrades, changed squad management. We've also reworked the campaign to include a new defensive mission type and more conquest missions.

1. Units and squads.

Instead of recruiting a squad from individual units, we made a system of ready-made squads. Hiring them has become much easier and faster.

Squads can now gain experience and activate perks during a mission. For example, you can give the squad a first aid kit, more health, C4 explosives, "luck", etc.

Lifetime XP is also accumulated for the entire squad class. It allows you to open varios upgrades for the entire class.

2. New game mechanics.

We have implemented new mechanics and weapons for units, for example:

  • Repair/healing

  • ATGM Javelin

  • Mortar (now it will be an infantryman with a mortar)

  • ATGM on BMP

  • Coaxial machine gun

  • Long range rifle

  • Active tank protection

  • Reconnaissance drone

  • Mobile spawn point

More of the improvements:

  • on some captured control points, units are now healed automatically

  • speed of a group of units is now the same for all

3. Campaign missions.

5 missions have been completely reworked. A new type of mission has been added in which you need to hold out on the defensive for a certain time. And also there are more missions in the Conquest mode.

4. Management of squads.

We have added the ability to manage squads like in classic RTS:

  • attack specific unit

  • movement without stopping

  • hold position

  • multiple AI modes

  • order chains

Squads can be grouped for faster control.

Have fun!

Source

Steam News / 11 April 2022

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