Full notes
Full Comic Book Store Simulator update
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What changed
10 fixes0 additions0 changes0 removals
- Gameplay
- Store
- UI and audio
- Maps
fixedFixedGameplay: Fixed an issue where Achievements were not triggering.
fixedFixedGameplay: Fixed an issue where customers would frequently get stuck.
fixedFixedGameplay: Fixed a bug where Staff could be picked up by the player while they were assigned to the Cashier.
fixedFixedGameplay: Fixed logic allowing Police to enter the Comic Store at night (when they shouldn't).
fixedFixedGameplay: Fixed Commercial Shelf colliders.
fixedFixedGameplay: Fixed NPC obstacle logic to correctly handle targets that are picked up by the player.
Patch Notes:
Fixed
- GameplayFixed an issue where Achievements were not triggering.
- GameplayFixed an issue where customers would frequently get stuck.
- GameplayFixed a bug where Staff could be picked up by the player while they were assigned to the Cashier.
- GameplayFixed logic allowing Police to enter the Comic Store at night (when they shouldn't).
- GameplayFixed Commercial Shelf colliders.
- GameplayFixed NPC obstacle logic to correctly handle targets that are picked up by the player.
- GameplayFixed interaction bug: Interaction prompts on shelves remained visible while the player was throwing an item.
- UI / PricingFixed a bug where manual price entry during negotiation would default to $0.00 on the first attempt.
- UI / PricingFixed a bug where the price input would revert to the previous value when reopening the manual set menu (affects Shelves, Vending Machines, Graded Items, and Pricepal).
- VisualsFixed visual bugs regarding the map.
Source
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