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Steam News29 April 20215y ago

Version 1.10.0

Update for Version 1.10.0 is now Live! Introducing a new map; the Bio-Dome. Host a game and have a go! The Bio-Dome - a new flat, simple and symmetrical map situated in a Combat Labs Bio-Dome on the surface.

Full notes

Full Combat Labs update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes8 additions7 changes1 removal
  • Maps
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
addedUpdate for Version 1.10.0 is now Live! Introducing a new map; the Bio-Dome. Host a game and have a go!
addedThe Bio-Dome - a new flat, simple and symmetrical map situated in a Combat Labs Bio-Dome on the surface. Features lush plant life and curved walls creating interesting angles and a fun arena to traverse around during combat.
changedEdited Playermodels - redesigned player character models to fit more in line with the game's overall graphical theme. & Headshots / hit location damage multipliers - Damage is now dependent on where on the body your shot hits, headshots do the most damage, torso next, then arms and legs least.
addedAdded Bio-Dome map Damage is now affected by which body part was hit Updated player model to be more stylised
addedAdded Jump Boost ability
removedRemoved Sharpshooter ability

Update for Version 1.10.0 is now Live! Introducing a new map; the Bio-Dome. Host a game and have a go!

The Bio-Dome - a new flat, simple and symmetrical map situated in a Combat Labs Bio-Dome on the surface. Features lush plant life and curved walls creating interesting angles and a fun arena to traverse around during combat.

Edited Playermodels - redesigned player character models to fit more in line with the game's overall graphical theme. & Headshots / hit location damage multipliers - Damage is now dependent on where on the body your shot hits, headshots do the most damage, torso next, then arms and legs least.

Thank you.

[Version 1.10.0]

  • Added Bio-Dome map Damage is now affected by which body part was hit Updated player model to be more stylised

  • Added Jump Boost ability

  • Removed Sharpshooter ability

  • Added Bot support for forced 4 player maps

  • Added sparks hit-marker when hitting opponent

  • Added light indicators to targets behind cover in the Timed Target Range

  • Added a high-score sound for the Shooting Range

  • Decreased rate at which holograms spawn in the Aim Training

  • Adjusted Bot spawn positions on some maps

  • Secret door keypad code is now randomly generated

  • Minor Bot behaviour improvements

  • Minor Main Menu UI improvements

  • Fixed Sonic beam not affecting Bots

  • Fixed bug resulting in a Bot being spawned in the Shooting Range

  • Fixed bug allowing abilities to be used infinitely after changing loadout

[Known issues in this Patch]

  • Bots sometimes don't initiate correctly - especially on FloodTunnels and very rarely on other maps.

  • Bots do not immediately exit the spawn area on certain maps - especially on Rocket Silo, however they can be lured out when they see you.

Source

Steam News / 29 April 2021

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