Full notes
Full Combat Force update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
- Fixes
- UI and audio
- Balance
Combat Force changes
NEW WEAPON Auto Shotgun Added
New Zombie Spawn Added
UZX Moved to Ya Ya Mart
Player now spawns with $500 on start
Mouse Sensitivity Added into settings
Toggle ADS Added into settings
More optimization improvements
Better Lighting Effects
More Barriers added around map
New updates added to menu
$10 per shot to zombie is now awarded to player, rather than 140 per shot and resulted kill, cash system hopefully fixed.
Points UI adjusted
Grenades falling through floor patched
Grenades exploding and hurting player on throw fixed
Ragdolls of zombies now stay 10 seconds longer than the 2 seconds they had before.
Turrets adjusted & moved a bit
More invisible barriers patched
New Zombie Hurt Sounds & fixed
Small Changes to Ya Ya Mart
Small Changes to the overall outside area
Thank you all for the great reviews and feedback so far, I'm working on recoil & wave system still and many other bug fixes anything else you guys may find let us know!
Join our Official Discord where all our developement happens: https://discord.gg/x7HmPbF
Source
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