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Steam News7 December 20196y ago

Post Launch Update 0.0.1

Post Launch Update: Zombies on Fire, Visual Changes, Optimization Improvements, AI Pathing Fixed, More Invis Walls/Glitches Fixed.

Full notes

Full Combat Force update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions5 changes0 removals
  • Performance
  • UI and audio
  • Fixes
  • Gameplay
  • Balance
fixedPost Launch Update: Zombies on Fire, Visual Changes, Optimization Improvements, AI Pathing Fixed, More Invis Walls/Glitches Fixed.
changedZombies have randomized hurt sounds
fixedZombies Pathing Adjusted & Hopefully Fixed
addedNew Zombies Spawn Added
fixedWindow Barricade Sounds Fixed
fixedGlitch Behind Truck near paintshop fixed

Post Launch Update: Zombies on Fire, Visual Changes, Optimization Improvements, AI Pathing Fixed, More Invis Walls/Glitches Fixed.

  1. Zombies catch on fire

  2. Zombies have randomized hurt sounds

  3. Zombies Pathing Adjusted & Hopefully Fixed

  4. New Zombies Spawn Added

  5. Window Barricade Sounds Fixed

  6. Glitch Behind Truck near paintshop fixed

  7. Zombies not able to climb to the top of the hill fixed

  8. Zombies have animation when they catch on fire

  9. Zombies Attack Damage Reduced to 25 instead of 40

  10. Zombies Wave Spawn Increased

  11. Glock Swaping Weapons bug fixed

  12. UZX Disipearing fixed

  13. UI Updated & Tweaked

  14. Tower in basketball court added

  15. Invisible Walls removed hopefully all fixed

Steam post image

Thank you all for the great reviews and feedback so far, I'm working on recoil & wave system still and many other bug fixes anything else you guys may find let us know!

Join our Official Discord where all our developement happens: https://discord.gg/x7HmPbF

Source

Steam News / 7 December 2019

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