Full notes
Full Combat Force update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Fixes
- Gameplay
- Balance
Post Launch Update: Zombies on Fire, Visual Changes, Optimization Improvements, AI Pathing Fixed, More Invis Walls/Glitches Fixed.
Zombies catch on fire
Zombies have randomized hurt sounds
Zombies Pathing Adjusted & Hopefully Fixed
New Zombies Spawn Added
Window Barricade Sounds Fixed
Glitch Behind Truck near paintshop fixed
Zombies not able to climb to the top of the hill fixed
Zombies have animation when they catch on fire
Zombies Attack Damage Reduced to 25 instead of 40
Zombies Wave Spawn Increased
Glock Swaping Weapons bug fixed
UZX Disipearing fixed
UI Updated & Tweaked
Tower in basketball court added
Invisible Walls removed hopefully all fixed
Thank you all for the great reviews and feedback so far, I'm working on recoil & wave system still and many other bug fixes anything else you guys may find let us know!
Join our Official Discord where all our developement happens: https://discord.gg/x7HmPbF
Source
Changelog.gg summarizes and formats this update. How we read updates.
