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Steam News21 August 20169y ago

Alpha 13 Quick Fix Patch

Alpha.13 Online Play - A bug that would cause players to be continually kicked out of rooms has been fixed - Grab logic has been changed to hopefully give better visual results Gameplay - "Pro" Arcade difficulty scaled

Full notes

Full Combat Core update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedAlpha.13 Online Play - A bug that would cause players to be continually kicked out of rooms has been fixed - Grab logic has been changed to hopefully give better visual results Gameplay - "Pro" Arcade difficulty scaled down slighty. Now begins at 4.5 AI level and scales up to (was previously level 5) - Core Armor active time reduced from 5 seconds to 4 seconds - SFRX stats have been reduced (less energy/recharge, slightly less speed) Misc - Fixed Player 3 and 4 remaining lives not updating properly - Exiting "Demo Mode" will pause the current match and mute characters/sound effects while loading back to menu - Fixed a weird polygon weight issue w/ Bruizer's character model

Alpha.13 Online Play - A bug that would cause players to be continually kicked out of rooms has been fixed - Grab logic has been changed to hopefully give better visual results Gameplay - "Pro" Arcade difficulty scaled down slighty. Now begins at 4.5 AI level and scales up to (was previously level 5) - Core Armor active time reduced from 5 seconds to 4 seconds - SFRX stats have been reduced (less energy/recharge, slightly less speed) Misc - Fixed Player 3 and 4 remaining lives not updating properly - Exiting "Demo Mode" will pause the current match and mute characters/sound effects while loading back to menu - Fixed a weird polygon weight issue w/ Bruizer's character model

Source

Steam News / 21 August 2016

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