Full notes
Full Comatose update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- UI and audio
- Fixes
I just want to say Thank you to everyone who downloaded and played the COMATOSE demo since it went live yesterday.
Seeing your reactions, messages, bug reports, and feedback has been incredibly helpful (and honestly super motivating). It means a lot to see people spending time with the game and sharing their experience.
I've already started working through the issues reported by playtesters and players, and this is the first round of fixes.
Patch Notes / Bug Fixes
Improved the detection radius for picking up objects
Fixed bug where the sound would glitch when swapping inventory items too fast
Fixed Level issue on the Fuse Path A where there was a floating roof
Fixed bug on the Weapon Upgrade station where you would upgrade the wrong weapon
Added a FOV number next to the Slider to indicate the current FOV level
Fixed issue where you could loose a fuse when inserting it over another in the prison Hub area
More fixes and improvements are coming as I continue reviewing feedback.
If you run into any issues, feel free to report them — it really helps me improve the demo and the full game.
Thank you again for playing COMATOSE and for supporting the project.
— Leo
Source
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