What changed
2 fixes1 addition4 changes0 removals
- Balance
- Fixes
- UI and audio
- Gameplay
changedWhat's up everyone! Back again with another MAJOR update. Next fest starts in 4 days so it was time to unveil a pretty major game change. Introducing Active Upgrades, a way to keep power up like abilities indefinitely. That's right, these powers do not time out at all and of course synergizes with the regular pickups. Players now must balance, ship, super nova ability and active upgrade, only you can know your perfect combination to get your highest scores yet! If you want to watch the devlog where I go over the entire status of the game you can find it here . As always full changelog below and don't forget to come join the discord so we can talk about COLORNOVA, game dev in general or if you just wanna ask me questions! ALSO PLAY THE DEMO!!!! Many have you have saved the demo but haven't actually launched it and now's the time! Steam post image
changedCHANGELOG v0.15Active Upgrades - Pickups that don't expire! - Double Shot, 50% Nova Regen, 50% Damage, 50% Speed, 50% Fire Rate boosts.
fixedCHANGELOG v0.15Fixed missing translations on certain powerups
changedCHANGELOG v0.15Changed Score Bonus Sound FX
changedCHANGELOG v0.15Changed changeling tier(More Points for destroying them)
addedCHANGELOG v0.15Added Gravity Surge Pickup
COLORNOVA changes
changedWhat's up everyone! Back again with another MAJOR update. Next fest starts in 4 days so it was time to unveil a pretty major game change. Introducing Active Upgrades, a way to keep power up like abilities indefinitely. That's right, these powers do not time out at all and of course synergizes with the regular pickups. Players now must balance, ship, super nova ability and active upgrade, only you can know your perfect combination to get your highest scores yet! If you want to watch the devlog where I go over the entire status of the game you can find it here . As always full changelog below and don't forget to come join the discord so we can talk about COLORNOVA, game dev in general or if you just wanna ask me questions! ALSO PLAY THE DEMO!!!! Many have you have saved the demo but haven't actually launched it and now's the time! Steam post image
changedActive Upgrades - Pickups that don't expire! - Double Shot, 50% Nova Regen, 50% Damage, 50% Speed, 50% Fire Rate boosts.
fixedFixed missing translations on certain powerups
changedChanged Score Bonus Sound FX
changedChanged changeling tier(More Points for destroying them)
What's up everyone! Back again with another MAJOR update. Next fest starts in 4 days so it was time to unveil a pretty major game change. Introducing Active Upgrades, a way to keep power up like abilities indefinitely. That's right, these powers do not time out at all and of course synergizes with the regular pickups. Players now must balance, ship, super nova ability and active upgrade, only you can know your perfect combination to get your highest scores yet! If you want to watch the devlog where I go over the entire status of the game you can find it here. As always full changelog below and don't forget to come join the discord so we can talk about COLORNOVA, game dev in general or if you just wanna ask me questions! ALSO PLAY THE DEMO!!!! Many have you have saved the demo but haven't actually launched it and now's the time! Steam post image
CHANGELOG v0.15
Active Upgrades - Pickups that don't expire! - Double Shot, 50% Nova Regen, 50% Damage, 50% Speed, 50% Fire Rate boosts.
Fixed missing translations on certain powerups
Changed Score Bonus Sound FX
Changed changeling tier(More Points for destroying them)
Added Gravity Surge Pickup
Fixed meteor break noise glitch