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- Colorami
Colorami Developer Live Stream
Meet our designers! Colorami started out as a passion project by Magda and Andrzej. Today, they're going live to play it and chat about game design. We can't wait to get in touch! Steam post imageSteam post image (The s…
Patch notes - Colorami
Live Stream With Colorami Designers
We're going live! TODAY 3 p.m. CET/ 9 a.m. EST/ 6 a.m. PST our designers GO LIVE ON STEAM to play Colorami, chat & chill! Finally, real people from Gryfyard to answer questions about our game! The stream will be rebroad…
Patch notes - Colorami
Colorami - Next Fest Demo Update (v. 0.5.3.22)
Hi, everyone! We made it - you can play an improved, more approachable version of our demo, starting this February Steam Next Fest! We're updating our demo with several improvements, including: ONLINE CO-OP MODE. You ca…
Patch notes2 changesUI/audio - Colorami
Dev Log: Chasing Content Milestones
A while ago, we teased something that looked like The Wall of Flesh pursuing our spirits on an empty map. It’s actually tied to our story, and it looks more like this now: [Alt text: The picture shows a generic game sce…
Event4 changesMapsBalance - Colorami
Dev Log: New Levels, New... Robots?
It's been a long month since the demo launch... But we can share that we’ve built and tested 75% of our planned full game levels. Now, we’ll fine tune the level design and beautify the maps in GameMaker Engine. Our visu…
Store3 changesMaps - Colorami
Our Demo is out now!
Hello, We’re Gryfyard, a small team based in Western Pomerania, and we’re self-publishing our first game, Colorami. The forest spirits are getting impatient to show you their story – to appease them, we’ve just released…
Announcement1 changeGameplay






