Update history
Latest Colony 37 updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Colony 37
Colony 37 v0.32 Quick Fix
Completely removed "Unlock on depth" mechanic. Everything is available from the start (If you have the money that is) until I find a decent replacement mechanic. - Fixed the sound of the elevator. - Added floor light. C…
Announcement1 changeFixUI/audio - Colony 37
Colony 37 v.0.3
Hi everyone! Valen here! So I think I wrapped up most of the things I wanted to add to the 0.3 version. Everything is still "work in progress" and... I bet with a lot of bugs, but at least now things should look slightl…
Store44 changes3 numericFix - Colony 37
Colony 37 - Sneak Peak & Upcoming Plans
Hi everyone! Next patch will be slightly delayed (by a day or two), working on something interesting to implement in to the daily miner's routine. It's a bit of a sneak peak. Clutter and Foliage Currently game has somew…
Store5 changesGameplay - Colony 37
Colony 37 0.27 - Small fixes and additions
This is a small change log aimed to fix couple of issues and add small quality of life improvements. Reworked shop and loadout filter. More filter options are available. This should hopefully cleanup the UI and make it…
Store20 changes4 numericFix - Colony 37
Quick hotfix 0.26
Fixed a serious issue that caused player movement to be completely blocked after interacting with a main locker (sorry guys for that, should've found this bug sooner). - Fixed an issue that caused resources to fly aroun…
Announcement1 change2 numericFix - Colony 37
Small fixes & balance changes
Player maximum health increased from 25 to 30. - Player radiation absorption increased from 0.2 to 0.25. - Fixed a rare issue where shovels would sometimes not deal damage. - Game is now saved every time player exits to…
Announcement1 change2 numericFix - Colony 37
Colony 37 - Early Access is now LIVE
Hi everyone! I'm here to inform that Early Access for the Colony 37 is now live and available on Steam! I tried to keep pricing of the game as low as possible, so the game costs 2.99$ with a 10% discount at release (Low…
Patch notes7 changesMapsBalance - Colony 37
Game Progress / Early Access release reschedule
Hi everyone! Valen here. I'm making this announcement to tell what are the current plans and goals for the project, what Colony 37 can offer at the early access release, and the most important one, the date when Early A…
Event6 changesGameplayBalance



