Full notes
Full Colonials Programme update
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Repeated intro
Hello! It is time for another quick update! This time I have added 7 new challenge maps which you'll be able to play! Each challenge is accompanied with it's own achievement, so be sure to try to complete them all! I hope this serves as a little thank you, to those who have purchased the game thus far. I really appreciate your support! Fret not, I will continue to add new content and improvements to the game for the foreseeable future.
What changed
- Store
- Gameplay
- Maps
- UI and audio
On another note, if you have already purchased the game, feel free to leave an honest review on the game! I'm always looking for feedback to improve Colonials Programme. Or if you have any suggestions, you can always post them on the game's community hub. I would love to interact with you guys there!
Aside from the challenge maps being added, there have been minor additions and fixes to the game in this update. I have received feedback from players who wished to be able to view the quantity of their elements or essentials. Originally, I did not want to show these numbers, as I thought that it would be an added challenge. However, after watching people play my game, I decided to add tool-tips that show the quantity of elements/essentials. I think that this will make the game more accessible to new players.
I have also received feedback on the inability to view the names of the resource nodes on the map. It can be difficult for new players to identify which nodes contain which elements. I have decided to put this off for now, as I wish to integrate this feature into the planned UI Overhaul update. But for now, a tip I can give is to pay attention to the colour of the resource nodes on the map. They match the colours of the elements, so that's a quick way to tell one from the other. Other than that, please stay tuned for the upcoming UI Overhaul update!
That's it for this update. As always, I hope that you will continue to enjoy my game! Thank you!
Source
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