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Full College Basketball Manager update
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Today I'm releasing my hobby-dev passion project on Steam in early access.
I've been working on this in my off time for the past four years. I've spent tons of time thinking about the game, developing the game, and testing the game (with the help of my playtesters!).
This is a text-based college basketball sim/manager in which you control all aspects of a college basketball program - recruiting, gameplanning, scheduling, finance, in-game management, player satisfaction, staff management.
I'm releasing into early access to get further feedback, from hopefully a wider audience than the playtest offered, on the current features as well as some features I've yet to finish - including rivalries, athletic facility buildout, conference invites, and coach recruiting networks.
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