In this update2
Full notes
Full Collector's Cove update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Collectors!
What changed
- Fixes
- Gameplay
- Performance
Collector's Cove changes
Here is our first patch for the demo with several critical fixes and adjustments!
Fixes
Fixed an issue that could softlock the game in an infinite loading screen when going inside the boat while an island was being generated
Fixed an issue that could softlock the game when opening the compendium through the discovery popup during certain activities (fishing, building, flotsam)
Fixed flickering water on certain GPUs If you still experience issues with the water, please let us know!
Fixed a bridge not being walkable on one specific island in a very specific configuration
Fixed some drag drop operations working even when used on disabled inventory slots
Fixed fish spawn times not being displayed correctly when cycling through fish in compendium
Updated French translation for Fabled Clownfish special condition to more accurately reflect the condition
Changes
Changed treasure puzzle runes to glow by default and stop glowing when activated in an attempt to improve readability
Changed tiki statue rune for resources to improve readability
Source
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