In this update2
Full notes
Full Collector's Cove update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Performance
Collector's Cove changes
Ahoy Collectors!
It's been a while, but here is another small patch that addresses a few more major and some minor issues.
Changes
Adjusted map generation so the merchant island is placed closer to the player starting position
Fixes
Fixed movement input not working after breaking a fence with the axe
Fixed garbage collection related crashes
Fixed overlapping spawn points for some points of interest
Fixed a few instances of invisible walls blocking camera collision
As always, if you have more feedback or find new bugs for us to fix, please join our Discord to send them our way! :)
See you out there, Collectors!
Source
Changelog.gg summarizes and formats this update. How we read updates.
