In this update5
Full notes
Full Cole Hunter: Payback update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Cole Hunter: Payback changes
Greetings, pilots!
The criminal creditor’s clock is ticking, but we’ve just carved out a rift in space‑time to open Cole Hunter: Payback Community Hub. It’s empty vacuum right now, so let’s pump some life into it.
What’s in the cargo hold today?
Steam page is LIVE – hit that shiny green Wishlist button so Valve’s algorithmic Overlords keep showing us to more would‑be outlaws.
Official Discord is open – grab an invite, snag Founder status, and tell us what weapons you want to strap onto your scrap‑metal gunship.
Screenshot & GIF teasers dropping every 48 h – because motion sells, static dies in space.
Short raw‑gameplay trailer. You’ll see zero cut‑scenes, just pure dakka.
Why bother?
Because we’re building a 2D horizontal shmup‑roguelite where you… • Craft degenerately broken builds every 10‑minute run • Dodge soft bullet‑hell swarms—Touhou‑lite intensity (okay, maybe we got carried away on this one 😉) • Pay off a galaxy‑wide debt to a crime lord who never misses a payment deadline
How you can boost thrust right now:
Join the Discord – early testers get their callsigns etched in the credits.
Wishlist + Follow the Steam page.
Drop an emoji below if you’ve mastered the art of flying with 3 HP and a dream.
Roadmap (warp‑compressed):
📅 21 Jul – Steam page LIVE!
📅 01 Aug – Call for early playtesters goes live on Steam.
📅 15 Aug – Playtest for core gameplay
Get comfy, tighten harnesses, and keep an eye on this feed. The void is vast, but together we’ll make it thunder.
— Dev Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
