In this update4
Full notes
Full Cold Bed on Route update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- UI and audio
- Compatibility
Cold Bed on Route changes
Cold Bed on Route has been updated to version 3.14! A nicely rounded version number.
Here are the details of the update:
New Features
- The main game can now be fully operated using only the keyboard. The supported keys arearrow keys (or W/A/S/D), C, Q, E, and Z (used only to call the exit panel). Keyboard controls are currently available only in the main story .
Bug Fixes
Fixed an issue where some lines on the start screen and map screen were getting cut off.
During planetary actions, when HP was between 0.0 < HP < 0.005, it used to display as 0.0. It will now correctly display as 0.1.
UI Adjustments
Keyboard operation hints now appear in the top-right corner on most controllable screens.
(On the clear result screen, they appear in the top-left due to layout constraints.)
On the ITEM screen, item slots were becoming too wide on larger screens. Now, their maximum width is limited to the height.
In screens like LOG, when an item has a very long name, it used to overlap with nearby UI elements. Now such names are truncated, e.g., “Extremely Long Item Name” becomes “Extremely Long It…”.
On the MEMO screen, the table of contents was overlapping with the main content. It has been shifted slightly to the left.
On the BAG screen, the window space between the pilot and the girl has been widened.
On the BAG screen, when hovering over an item and it enlarges, the edges of the icon are no longer cut off.
Adjusted color highlighting for 6-action selections on the Route screen.
On the Trail screen, graph axis numbers were hard to see in white, so they have been changed to black.
Made a few tweaks to the opening illustration.
Other
Improved responsiveness and usability of the BAG screen.
At last, keyboard-only controls are now available!
That said, the keyboard operation might feel a bit clunky at times. This feature is more of a stepping stone toward full controller support, so we still recommend combining it with mouse controls for a better experience.
Also, several UI elements such as ITEM, MEMO, and BAG hadn’t been properly optimized for wide PC screen layouts.
We’ve made the following minor adjustments:
ITEM: Prevented item slots from becoming excessively wide.
MEMO: Used some of the empty space to improve layout.
BAG: Slightly extended the screen width horizontally.
Source
Changelog.gg summarizes and formats this update. How we read updates.
