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Steam News10 March 20263mo ago

Major Update 1.310a

We are officially through the first week of launch! The response has been incredible, and I’ve been reading every single comment, bug report, and review.

In this update3

Full notes

Full Coffie Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

35 fixes13 additions19 changes2 removals
  • Store
  • Gameplay
  • UI and audio
  • Balance
  • Performance
  • Fixes
changedWe are officially through the first week of launch ! The response has been incredible, and I’ve been reading every single comment, bug report, and review. This update is a massive thank you to everyone who joined us in these first few days. I’ve focused on the most requested features and crushed over 50 bugs to ensure your coffee shop empire runs smoother than ever!
addedAdditionsMop Combat: You can now swing your mop to hit customers! Simply press Left Click while not looking at a cleanable surface to perform a swing.
addedAdditionsDifficulty Settings: You can now change your game difficulty directly from the General Settings menu while in the game. Note: Players cannot switch to "Custom" or "Hardcore" difficulties via this menu to preserve the challenge and achievement integrity of those modes.
addedAdditionsAdvanced Recipe Hover Info: Added interactive hover info to the recipe screen. Hovering over an ingredient now shows: Required equipments Required ingredients Specific bonuses provided by different preparation types (Do-types).
addedAdditionsDirect Worker Management: Added the ability to assign jobs directly from the PawedIn panel , giving you faster control over your staff’s tasks.
addedAdditionsLogo Customization: You can now change your shop's logo directly from the Management panel, right next to the name-changing section.
Rebalanced the Thief system: Base thief chance15%5%Rebalanced the Thief system: Base thief chance decreased, nerf

Coffie Simulator changes

changedWe are officially through the first week of launch ! The response has been incredible, and I’ve been reading every single comment, bug report, and review. This update is a massive thank you to everyone who joined us in these first few days. I’ve focused on the most requested features and crushed over 50 bugs to ensure your coffee shop empire runs smoother than ever!
addedMop Combat: You can now swing your mop to hit customers! Simply press Left Click while not looking at a cleanable surface to perform a swing.
addedDifficulty Settings: You can now change your game difficulty directly from the General Settings menu while in the game. Note: Players cannot switch to "Custom" or "Hardcore" difficulties via this menu to preserve the challenge and achievement integrity of those modes.
addedAdvanced Recipe Hover Info: Added interactive hover info to the recipe screen. Hovering over an ingredient now shows: Required equipments Required ingredients Specific bonuses provided by different preparation types (Do-types).
addedDirect Worker Management: Added the ability to assign jobs directly from the PawedIn panel , giving you faster control over your staff’s tasks.

We are officially through the first week of launch! The response has been incredible, and I’ve been reading every single comment, bug report, and review. This update is a massive thank you to everyone who joined us in these first few days. I’ve focused on the most requested features and crushed over 50 bugs to ensure your coffee shop empire runs smoother than ever!

[ Additions ]

  • Mop Combat: You can now swing your mop to hit customers! Simply press Left Click while not looking at a cleanable surface to perform a swing.

  • Difficulty Settings: You can now change your game difficulty directly from the General Settings menu while in the game.

    • Note: Players cannot switch to "Custom" or "Hardcore" difficulties via this menu to preserve the challenge and achievement integrity of those modes.

  • Advanced Recipe Hover Info

    Added interactive hover info to the recipe screen.

    Hovering over an ingredient now shows

    • Required equipments

    • Required ingredients

    • Specific bonuses provided by different preparation types (Do-types).

  • Direct Worker ManagementAdded the ability to assign jobs directly from the PawedIn panel , giving you faster control over your staff’s tasks.
  • Logo Customization: You can now change your shop's logo directly from the Management panel, right next to the name-changing section.

  • Enhanced Reputation Mechanics: * Reputation gain has been rebalanced (lowered) to make progression more meaningful.

    • Customer spawn times are now dynamically tied to your reputation; reaching Full Reputation now reduces the wait time between customers by 50%.

  • Sound Effect Overhaul: A massive library of new and updated audio has been added to improve immersion:

    • New Sound Effects:

      • Scratch Card interactions

      • Water Spray bottle usage

      • Mop Swing "whoosh"

      • Dirt being cleaned

      • Syrup Pump usage

      • Cash Register Success (on successful order)

      • Cash Register Fail (on failed order)

      • Physical impact sound when an object hits a customer

      • Hatch opening/closing for the Delivery Bot

    • Updated Sound Effects:

      • Notification UI alerts

      • Loading transitions (In and Out)

  • Thief IntelAdded a new info popup specifically for thieves to help you identify and track shoplifters more effectively.
  • Interactive TutorialsAdded new tutorial triggers that activate when you purchase items from the shop, alongside a dedicated tutorial for Cup and Lid boxes.
  • Delivery Box InfoAdded input information UI to the delivery box to make the process more intuitive.
  • Machine UI Offsetting: Implemented UI offsetting for specific machines to ensure menus are always easy to read and interact with.

  • Spray Bottle Accessibility: The Spray Bottle has been moved from the Mysterious Seller’s shop to the main shop, making it much more accessible for peaceful players.

  • Advanced Syrup InteractionYou can now add syrups to a cup while holding it. Note: The cup must already contain a main ingredient (Espresso, Tea, or Cold Brew) for the syrup to be added.
  • Scratch Card UI Refinement: Overhauled the Scratch Card interface to make it feel much more tactile and rewarding to use.

  • Dynamic Price & Stat Rebalancing: * A major overhaul of the shop economy has been implemented to reward high-tier recipes and high-quality furniture.

    • Ingredient & Packaging Prices:

      • Medium Cup Box: $30 ➔ $12

      • Large Cup Box: $40 ➔ $18

      • Lid Box: $15 ➔ $6

      • Milk (All Types): $12 ➔ $20

      • Coffee Beans/Powder (T1): $15 ➔ $25

      • Coarse Coffee (T1): $20 ➔ $30

      • Tea Packs (T1): $25 ➔ $80

      • Cold Brew Bag (T1): $20 ➔ $9

    • Machines & Furniture Prices:

      • Mimi Espresso (Starter): $70 ➔ $120

      • Unipresso Machine: $100 ➔ $180

      • L'Esperto Espresso: $130 ➔ $240

      • Duspresso Machine: $240 ➔ $340

      • Basic Grinder: $90 ➔ $140

      • Grinder Intelligente: $130 ➔ $220

      • Cold Brew Station: $250 ➔ $350

      • Small Tea Brewer: $180 ➔ $250

      • Medium Tea Brewer: $280 ➔ $350

    • Table Prices & 3x Stat Boosts:

      • Basic Table: $45 ➔ $80 (Rep Boost: 0.05 ➔ 0.15)

      • Basic Twin Table: $80 ➔ $140 (Rep Boost: 0.07 ➔ 0.20)

      • Modern Table: $100 ➔ $120 (Rep Boost: 0.09 ➔ 0.25)

      • Modern Twin Table: $140 ➔ $180 (Rep Boost: 0.12 ➔ 0.35)

[ Fixes & Improvements ]

  • Fixed a critical issue where the Dual Espresso machine (Duspresso) would crash the loading process and prevent objects from spawning correctly.

  • You can now place objects on almost all shop surfaces! This also resolves the issue where players were unable to place cups or food into the Delivery Bot.

  • Fixed the Duspresso machine floating in the air upon placement.

  • Fixed the filter coffee machine failing to correctly transfer the quality boost to the final product.

  • Rebalanced the Thief systemBase thief chance reduced from 15% to 5%, with a 1.5% daily increase to keep things challenging over time.
  • Increased the effectiveness of Security Cameras, which now reduce thief chance by 8% (up from 6%).

  • Removed the payment cap based on quality; players are now fully rewarded for reaching high-quality levels.

  • Fixed an issue where World Event achievements were not being tracked or unlocked correctly.

  • Fixed the issue where the Dirt achievement was not being tracked correctly in the backend.

  • Fixed the issue where dirt would continue to appear under floor expansions where it should no longer spawn.

  • Fixed the Dirt tracking system; dirt now correctly spawns on the second floor and in unlocked blocked areas, and players will be properly penalized for a messy shop.

  • Fixed foods in the fridge not being added correctly and resolved associated localization issues.

  • Fixed the error where the Bbye NPC would request a Macchiato with regular milk in scenarios where regular milk was not selectable.

  • Fixed the Bean Machine not saving its state properly.

  • Improved the Scratch Card UI for better clarity and visual feedback.

  • Fixed the worker AI getting stuck when assigned to an "Organize" task.

  • Fixed the "stale slot" bug where shelves would think a slot was occupied when it was actually empty.

  • Fixed the issue where players could not add items to a shelf if their box contained more items than the shelf could currently accept.

  • Updated the Trash filter: The trash bin will no longer accept or destroy Vinyls, Radios, or Rubber Ducks.

  • Fixed a bug where the special customer’s first dialogue text would fail to run.

  • Updated the Gravity Event: Items will now automatically return to their original positions after the event ends if they were displaced.

  • Fixed the error where Cup IDs were not updating instantly.

  • Fixed the Spray Bottle logic so it can now be used at any time, even when not looking at a specific object or NPC.

  • Fixed the issue where the Cream Can state was not being saved properly.

  • Fixed the Delivery Bot failing to unlock for some players.

  • Resolved a naming error on Food Boxes and updated the UI for better consistency.

  • Fixed a critical saving error that could lead to the corruption of the current save file.

  • Fixed the issue where world events were skipped if a save was made and reloaded while an event was active.

  • Fixed the syrup logic to accept ingredients in any order.

  • Fixed syrup bottles falling through the floor when dropped from countertops.

  • Improved the interaction range for the sink and fixed the lid logic for large cups.

  • Reduced the volume levels of race cars and ambient background environment sounds.

  • Fixed an issue where the Cleanbot could not navigate to the second floor.

  • Fixed an issue where customers were unable to walk down the stairs.

  • Fixed pathfinding errors allowing the Cleanbot and Workers to walk through walls.

  • Fixed the "Basic Twin Table" and "Modern Table" so items can now be correctly placed on top of them.

  • Fixed a bug where the Tea Machine's audio would loop or glitch when it had less than 10ml of water remaining.

  • Fixed customer AI logic where customers would stop visiting the shop after slight price increases.

  • Fixed orientation and relocation issues with Syrup Organizers.

  • Fixed a specific bug preventing Syrup Organizer 5 from being relocated.

  • Fixed a bug that caused syrups to glitch out if their organizer was relocated while they were still inside.

  • Fixed a scale manipulation exploit for syrup objects.

  • Fixed an issue where selling furniture or machines would accidentally destroy all objects attached to or resting on them.

  • Updated the customer "Decider" logic to make customers slightly more likely to explore the interior of the shop.

  • Fixed the Cash Register being interactable while disabled.

  • Added a small UI indicator to inform players about the zoom input, making it easier to navigate the finer details of your shop.

[ What to Expect? ]

While I'm focusing on stability right now, I have big plans for the near future of the game! Here is a sneak peek at what is currently in development:

  • Worker Stations: A dedicated area for your workers to efficiently prepare customer orders, making staff management much more powerful.

  • Hot FoodsNew food items that require heating up before they can be served--adding a new layer of strategy and timing.
  • Mirrors: High-fidelity reflections to make your shop feel more alive and visually immersive.

  • Shop Upgrades: More ways to expand, renovate, and customize your business layout.

  • Character Customization: Make your barista truly yours with unique outfits and appearances.

  • Improved Gamepad Support: A total refinement of controller inputs for a smoother, native-feeling console experience.

  • More stability and bug fixes!

We’re just getting started. If you encounter any more issues, please write a comment, send feedback in-game, or join our Discord. Your feedback is what makes this game better every single day!

Thank you for your keen interest in my game! I couldn't be more grateful!

Source

Steam News / 10 March 2026

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