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Steam News6 March 20263mo ago

Major Update v1.306a

ADDITIONS Light Dimmers: Added manual light dimmer switches located beside the doors. Every floor and room now has its own dedicated dimmer, allowing you to customize the intensity of the shop's lighting to your liking.

Full notes

Full Coffie Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

42 fixes9 additions7 changes1 removal
  • Store
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Events
addedADDITIONSLight Dimmers: Added manual light dimmer switches located beside the doors. Every floor and room now has its own dedicated dimmer, allowing you to customize the intensity of the shop's lighting to your liking.
addedADDITIONSBbye NPC & The Record Player: A new special NPC named Bbye has been added. By navigating through the correct dialogue options during their visit, you can now unlock and access the Record Player for your shop.
addedADDITIONSComputer Zoom: You can now zoom in while using the computer to make navigating management menus much easier on the eyes.
addedADDITIONSFlexible Syrup Interaction: Players can now add syrup to a drink directly while holding the syrup bottle, streamlining the preparation process.
addedADDITIONSFood Localization: Added localized text for food items during customer orders and other in-game occurrences.
changedADDITIONSShop Order Limits: Limited the maximum shop order amount for single items (such as Brewpacks) to 20 units per order to improve inventory management and system stability.
Cold Brew brewing time720seconds90secondsCold Brew brewing time decreased, nerfthe Truck's order collection window10seconds20secondsthe Truck's order collection window increased, buff

ADDITIONS

  • Light DimmersAdded manual light dimmer switches located beside the doors. Every floor and room now has its own dedicated dimmer, allowing you to customize the intensity of the shop's lighting to your liking.
  • Bbye NPC & The Record PlayerA new special NPC named Bbye has been added. By navigating through the correct dialogue options during their visit, you can now unlock and access the Record Player for your shop.
  • Detailed Recipe Info: The recipe info panel now explicitly displays if a drink requires specific items like Ice or a Plastic Cup to be prepared.

  • Computer Zoom: You can now zoom in while using the computer to make navigating management menus much easier on the eyes.

  • Food Tutorials: A dedicated tutorial system for food items has been implemented to help players manage the kitchen side of the business.

  • Flexible Syrup Interaction: Players can now add syrup to a drink directly while holding the syrup bottle, streamlining the preparation process.

  • Food LocalizationAdded localized text for food items during customer orders and other in-game occurrences.
  • Shop Order Limits: Limited the maximum shop order amount for single items (such as Brewpacks) to 20 units per order to improve inventory management and system stability.

  • Save Backups: In case of corruption, you can access your backups in [c]%userprofile%\\AppData\\LocalLow\\SAKNEDEV\\Coffee Simulator\\Saves[/c]. To restore your save, simply rename the latest backup file (the one with the lowest number) to the same name as your save slot file.

FIXES & IMPROVEMENTS

  • Fixed a critical saving error that could lead to the corruption of the current save file.

  • Fixed the missing particle textures on the pitcher that caused a "pink blop" to appear on top of it upon loading a save.

  • Fixed the issue where world events were skipped and failed to load if a save was made and reloaded while an event was active.

  • Resolved an issue where syrup states and levels were not saving properly.

  • Fixed the syrup logic so that the game now accepts ingredients added in any order; the sequence no longer matters as long as the types are correct.

  • Fixed an issue where syrup bottles would fall through the floor and out of the map when dropped from the countertop.

  • Fixed the syrup bottle orientation and updated the visuals for a more natural look.

  • Fixed coffee descriptions incorrectly displaying "Filter" as the main ingredient for all drinks in the UI.

  • Fixed the tea machine to correctly allow adding tea twice as required by the recipe.

  • Resolved an issue where the Level 2 Tea Machine was not opening or unlocking properly.

  • Fixed the Cold Brew station bug that prevented it from functioning, added proper saving logic to it, and fixed an issue where it could run without water.

  • Reduced Cold Brew brewing time from 720 seconds to 90 seconds.

  • Fixed Cold Brew being incorrectly positioned in the menu; it is now correctly added to the bottom of the list when unlocked.

  • Filter coffee quality now starts at 0 and gradually increases to 100 while you are filling it; you must fill it all the way to the Star Level to reach 100% quality.

  • Customer payments are now tied to coffee quality (e.g., 20% quality results in only 20% of the price being paid).

  • Fixed various notification issues to ensure in-game alerts and feedback are displayed correctly.

  • Fixed an issue where syruped drinks could not be delivered to customers correctly.

  • Fixed the Carafe and Drippod not saving their state, causing them to disappear or reset on load.

  • Fixed items floating in the air instead of sitting properly on the shelves.

  • Added Plastic Cup requirement for Tea Packs, Iced Tea, Cold Brew Packs, and Coarse Coffee research.

  • Added Iced Tea requirement for the Small Tea Machine.

  • Added Ice Dispenser requirement to unlock any recipes containing ice.

  • Improved the interaction range for the sink, making it much easier to fill containers with water.

  • Fixed custom icons in the "Logo" folder not loading properly when changed locally by the player.

  • Fixed the issue where lids could not be added to large cups if the player was holding the cup and clicking on a dispenser or a stray lid.

  • Fixed the recipe search bar failing to search across all available drink types and fixed the main ingredient display.

  • Fixed the management menu screen only showing Triple and Double Espresso options after a new recipe was unlocked.

  • Workers now properly drop any objects they are holding when they transition into roam mode.

  • Fixed worker spawn, despawn, and off-work positioning to prevent them from blocking the player or the shop door.

  • Fixed workers getting stuck with the mop and mop particles if their shift ended or they were fired while cleaning.

  • Refined the worker's "Organize" job; workers will now return to idle if a shelf is full or if there are no available slots.

  • Temporarily disabled worker order-doing capabilities until the upcoming refinement patch is complete.

  • Fixed customers failing to sit at available tables in the shop.

  • Fixed the "Thief" icon for thief customers only appearing for a brief second.

  • Fixed the wall build mode to prevent objects from being placed on top of each other and ensured they snap to walls properly.

  • Fixed the pitcher getting stuck in the espresso machine if it contained exactly 100ml of milk.

  • Fixed the Golden Milk Jug bugging out and failing to function while being heated up.

  • Fixed milk amount not properly displayed on the pitcher is fixed.

  • Fixed Bruce having empty dialogue boxes during certain interactions.

  • Fixed special NPCs asking for milk-based recipes even if the player had no milk unlocked or available.

  • Fixed a major issue where firing a worker wouldn't work and would softlock the game.

  • Syrup pumps and cream cans are now properly saved and loaded.

  • Fixed milk options being selectable for drinks like Espresso where milk should be disabled.

  • Reduced the volume levels of the race cars and ambient background environment sounds.

  • Moldy food can now be served to customers, but be aware that doing so will have negative consequences for your shop's reputation.

  • Increased the Truck's order collection window from 10 seconds to 20 seconds.

  • Fixed whipped cream failing to update the coffee’s name on the UI.

  • Fixed the water container's shader failing to load correctly after a save was reloaded.

  • Fixed the wrong start orientation of the secure camera's head.

  • Fixed the Ice Machine not saving its state properly between sessions.

Still working hard to bring the best experience ^^ If you encounter any more issues, you can write a comment here, send feedback inside of the game, or join our Discord!

Thank you for your keen interest in my game!

Source

Steam News / 6 March 2026

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