What changed
1 fix1 addition0 changes0 removals
addedNew NextFest Demo Update 0.8.84 just dropped. Thanks for all the feedback and reports! Please do keep em' coming.
fixedFixed incorrect default vfx options/settings (Thanks: SaneVirus) -Moved visual effects to dedicated settings under "Visuals" -Small tweaks to Tengu: added food to kitchen area and a few physical objects -Tweaks aggro range of low tier hoodlums, mainly for ranged variants and minimum distance to attack -Updated colliders for girders/support beams in office final encounter (Thanks: RogueCloud) -Updated and added missing ground area to Station (Thanks: RogueCloud) -For demo, replaced sniper with shortscope rifle on Station roof -Added neon arch to garbage chute exit to improve exit visiblity (Thanks: Congo)
Codename TCT changes
addedNew NextFest Demo Update 0.8.84 just dropped. Thanks for all the feedback and reports! Please do keep em' coming.
fixedFixed incorrect default vfx options/settings (Thanks: SaneVirus) -Moved visual effects to dedicated settings under "Visuals" -Small tweaks to Tengu: added food to kitchen area and a few physical objects -Tweaks aggro range of low tier hoodlums, mainly for ranged variants and minimum distance to attack -Updated colliders for girders/support beams in office final encounter (Thanks: RogueCloud) -Updated and added missing ground area to Station (Thanks: RogueCloud) -For demo, replaced sniper with shortscope rifle on Station roof -Added neon arch to garbage chute exit to improve exit visiblity (Thanks: Congo)
New NextFest Demo Update 0.8.84 just dropped. Thanks for all the feedback and reports! Please do keep em' coming.
0.8.84 includes:
-Fixed incorrect default vfx options/settings (Thanks: SaneVirus) -Moved visual effects to dedicated settings under "Visuals" -Small tweaks to Tengu: added food to kitchen area and a few physical objects -Tweaks aggro range of low tier hoodlums, mainly for ranged variants and minimum distance to attack -Updated colliders for girders/support beams in office final encounter (Thanks: RogueCloud) -Updated and added missing ground area to Station (Thanks: RogueCloud) -For demo, replaced sniper with shortscope rifle on Station roof -Added neon arch to garbage chute exit to improve exit visiblity (Thanks: Congo)
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That's it for this one. More stuff will be coming soon.
Cheers,
Mike