Full notes
Full Codename: Rogue Fleet update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
So I've been working on a lot of small options and fixes for this patch, here's the list. -Added option: Ship move as toggle (default is now hold, except for forward thrust). -Added option: Separate mouse aim and look (default is now combined). -Added option: Reset the keybinding. -Added option: Invert mouse (default is now normal for all ships) -Added option: Mouse Sensitivity (for all ships and bigger range) -All ships are now slower. -All weapons are deadlier. -Balanced turret tracking speed. -Balanced Beam weapons range (shorter than before for most). -Changed from 64bit to 32bit (should fix the unknown error).
Source
Changelog.gg summarizes and formats this update. How we read updates.
