Update history
Latest Codename: Rogue Fleet updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Codename: Rogue Fleet
Version 2.1
Hi, With version 2.1 comes improved UI and Music. I hope you guys like the new look. All the assets have been redone. For the music, we now have a main theme and 2 "battle" songs. I would like to thanks Dirk for the mus…
Announcement1 changeUI/audio - Codename: Rogue Fleet
Version 2.1
Hi, With version 2.1 comes improved UI and Music. I hope you guys like the new look. All the assets have been redone. For the music, we now have a main theme and 2 "battle" songs. I would like to thanks Dirk for the mus…
Announcement1 changeUI/audio - Codename: Rogue Fleet
Version 2.0
Hi everyone! This post is marking the release of v2.0 of Codename: Rogue Fleet. I been working on this update for so long it's good to be finally able to make it available to all. With 2.0 comes a lot of new and improve…
Announcement1 changeUI/audio - Codename: Rogue Fleet
Version 2.0
Hi everyone! This post is marking the release of v2.0 of Codename: Rogue Fleet. I been working on this update for so long it's good to be finally able to make it available to all. With 2.0 comes a lot of new and improve…
Announcement1 changeUI/audio - Codename: Rogue Fleet
Version 1.3.0
Mostly bug fixing this patch -Fix multiplayer button stuck on connecting forever. -Disabled friendly fire for all weapons. -Added friendly fire message. -Various other internal fixes.
Announcement1 changeGameplay - Codename: Rogue Fleet
Version 1.3.0
Mostly bug fixing this patch -Fix multiplayer button stuck on connecting forever. -Disabled friendly fire for all weapons. -Added friendly fire message. -Various other internal fixes.
Announcement1 changeGameplay - Codename: Rogue Fleet
Version 1.2.0
I changed to way drones works, now drones are divided into teams of 3-4. Only one team will be sent to destroy an enemy ship in range. One team can still be sent to attack. -Drone damage increased. -Beam ranges increase…
Announcement1 changeBalance - Codename: Rogue Fleet
Version 1.2.0
I changed to way drones works, now drones are divided into teams of 3-4. Only one team will be sent to destroy an enemy ship in range. One team can still be sent to attack. -Drone damage increased. -Beam ranges increase…
Announcement1 changeBalance - Codename: Rogue Fleet
Version 1.1.1 (hotfix)
-Fixed the weird duplication of ships at the start of a match.
Announcement1 changeFix - Codename: Rogue Fleet
Version 1.1.1 (hotfix)
-Fixed the weird duplication of ships at the start of a match.
Announcement1 changeFix - Codename: Rogue Fleet
Version 1.1.0
So I've been working on a lot of small options and fixes for this patch, here's the list. -Added option: Ship move as toggle (default is now hold, except for forward thrust). -Added option: Separate mouse aim and look (…
Announcement1 changeGameplay - Codename: Rogue Fleet
Version 1.1.0
So I've been working on a lot of small options and fixes for this patch, here's the list. -Added option: Ship move as toggle (default is now hold, except for forward thrust). -Added option: Separate mouse aim and look (…
Announcement1 changeGameplay - Codename: Rogue Fleet
Version 1.0.4 (hotfix)
Should be the last hotfix for today (hopefully) -fix the weird doubling of ships.
Announcement1 changeFixGameplay - Codename: Rogue Fleet
Version 1.0.4 (hotfix)
Should be the last hotfix for today (hopefully) -fix the weird doubling of ships.
Announcement1 changeFixGameplay - Codename: Rogue Fleet
Version 1.0.3 (hotfix)
-match prep timer fix
Announcement - Codename: Rogue Fleet
Version 1.0.3 (hotfix)
-match prep timer fix
Announcement
