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Steam News8 August 202510mo ago

Version 0.6.3 Changelog

🛠️ Update 0.6.3 – Patch Notes Thank you for continuing to play Codebreakers VR! This new update brings a ton of improvements designed to optimize the experience, expand accessibility, and make every mission even more i

Full notes

Full Codebreakers VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes10 additions14 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Maps
  • Events
added🛠️ Update 0.6.3 – Patch Notes Thank you for continuing to play Codebreakers VR! This new update brings a ton of improvements designed to optimize the experience, expand accessibility, and make every mission even more intense. Here’s everything that’s new:
changed🎮 Gameplay & Experience
addedPower selection : From the base, you can now choose which powers to take into missions and assign them to the buttons you prefer.
changedDifficulty adjustment : Missions have been rebalanced for a fairer and more progressive challenge.
added180° turn fade : Added a smooth fade effect for quick turns, improving comfort and reducing motion sickness.
changedImproved start in Warehouse : You now start inside an elevator when the level begins.

🛠️ Update 0.6.3 – Patch Notes Thank you for continuing to play Codebreakers VR! This new update brings a ton of improvements designed to optimize the experience, expand accessibility, and make every mission even more intense. Here’s everything that’s new:

🎮 Gameplay & Experience

  • Power selection: From the base, you can now choose which powers to take into missions and assign them to the buttons you prefer.

  • Difficulty adjustment: Missions have been rebalanced for a fairer and more progressive challenge.

  • 180° turn fadeAdded a smooth fade effect for quick turns, improving comfort and reducing motion sickness.
  • Music preloading: Songs now load in parallel with the environment to prevent stutters at the start of a level.

  • Improved start in Warehouse: You now start inside an elevator when the level begins.

🌍 Accessibility & Languages

  • New languages available! (text only): German, Italian, French, Dutch, and Portuguese.

🔫 Graphics & Sound

  • Weapon effectsMuzzle flashes adjusted for more visual impact.
  • Improved collisions: Bullet impact effects now vary depending on the material (plants, metal, concrete, wood, pipes).

  • Visual feedback for power-upsAdded a visual effect when picking up a power-up.
  • Hacking machine sound feedback: Each pressed digit now plays a sound.

  • Song previewsFrom the base, you can listen to a preview of songs available for the level.
  • Shield impact soundsNew sound when bullets hit your shield.
  • Audio queue: Dialogues can now be queued to avoid overlapping.

🧭 Maps & Environment

  • Redesigned Warehouse: Layout and path changes with visual improvements.

  • Full retexturingMore immersive atmosphere with new textures.
  • Rescaled objects: More realistic proportions relative to the player.

  • Improved proximity detector: The hacking machine outline is now highlighted instead of showing an arrow.

📋 Menus & UI

  • Revamped pause menuNew black-and-white background clearly indicates the paused state.
  • Victory/defeat indicatorsGeneric ones removed. Now there are custom audio cues depending on the result.

🧠 Tutorial

  • Option to replayAvailable from a new screen next to the shooting range.

⏱️ Time Indicators

  • Time remaining alerts:

    • At 30 seconds: vibration + red frame on the timer screen.

    • Last 5 seconds: 5 short vibrations on the left controller.

Ready to jump back into action? We’d love to hear your thoughts on these changes.

Source

Steam News / 8 August 2025

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