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Steam News24 April 20262mo ago

Early Access Launch Update

Main Announcement I am aware the Steam Page has never had a listed launch date and has always said "Coming Soon" but on social media and internally, my plan was to launch today, April 24th, 2026 The Early Access build i

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What changed

6 fixes13 additions10 changes0 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
changedMain AnnouncementAs a solo dev, some things can be unpredictable, I have had recent nights where I have been up late to fix bugs, So I want everyone to know my main goal is to release the game with a great first impression. Making sure the game has minimal bugs and includes all the core features I promised to launch with Early Access such as: Controller Support (works but currently not fully functional in all menus and UI) Achievements & Leaderboards are mainly all in place but have not been fully tested internally and because of that some achievements cannot be achieved right now, I want to make sure all currently listed Achievements are implemented before the Early Access release
addedThe New Plan is to Launch for Steam Next Fest June 2026This will include all the New / Improvements, and fixes / patches for all the current Known Issues
addedThe New Plan is to Launch for Steam Next Fest June 2026All new Leaderboards, Achievements, and Stats will be implemented and tested internally before launch day
changedThe New Plan is to Launch for Steam Next Fest June 2026Generic Gamepads, Xbox or Dual-Shock Controllers, are supported. Steam Input will be implemented for additional Game Pad support across all Windows and Linux devices
changedThe New Plan is to Launch for Steam Next Fest June 2026Weapon System Polish: currently some weapons have been causing issues and is being investigated, being a core-system of the game its important to me that all available weapons on launch day are working as intended and do not cause any issues for your experience.
addedThe New Plan is to Launch for Steam Next Fest June 2026I will additionally be creating a new Gameplay Trailer and many new sneak peeks of the game before the launch day which will be posted on Youtube, Twitter, Facebook, Instagram, etc.

Main Announcement

  • I am aware the Steam Page has never had a listed launch date and has always said "Coming Soon" but on social media and internally, my plan was to launch today, April 24th, 2026

  • The Early Access build is under review by Steam and the initially planned date for Early Access Launch is being delayed for a few main reasons:

  • As a solo dev, some things can be unpredictable, I have had recent nights where I have been up late to fix bugs, So I want everyone to know my main goal is to release the game with a great first impression. Making sure the game has minimal bugs and includes all the core features I promised to launch with Early Access such as:

    • Controller Support (works but currently not fully functional in all menus and UI)

    • Achievements & Leaderboards are mainly all in place but have not been fully tested internally and because of that some achievements cannot be achieved right now, I want to make sure all currently listed Achievements are implemented before the Early Access release

Launch Day Plan

The New Plan is to Launch for Steam Next Fest June 2026

  • This will include all the New / Improvements, and fixes / patches for all the current Known Issues

  • All new Leaderboards, Achievements, and Stats will be implemented and tested internally before launch day

  • Generic Gamepads, Xbox or Dual-Shock Controllers, are supported. Steam Input will be implemented for additional Game Pad support across all Windows and Linux devices

  • Weapon System Polishcurrently some weapons have been causing issues and is being investigated, being a core-system of the game its important to me that all available weapons on launch day are working as intended and do not cause any issues for your experience.
  • I will additionally be creating a new Gameplay Trailer and many new sneak peeks of the game before the launch day which will be posted on Youtube, Twitter, Facebook, Instagram, etc.

  • New branding artwork is coming replacing capsule art and other branding for the game to better suit the new "Bullet Hell" theme.

New / Improvements

  • Controller Support for most controllers (some may require Steam Input configuration or third party plugins for any Dual-Shock controllers)

  • New Game Input Icons

  • Major UI / UX improvements

  • New Achievement Icons

  • New Stats and Achievements

  • New Flying Gremlin Enemies

  • New Hyena Enemies

  • Zombie balancing and performance improvements

  • Overall Weapon Balancing and Bullet Improvements

  • Added more Reload and Weapon sounds

  • Overall Animation Improvements

  • Added Hand-On Combat

  • Added New Loading Screen system for smoother level transitions

  • New Menu and Game Music

Fixes / Patches

  • Fix for upgrading weapons to Akimbo

  • Fix for Zombies not re-spawning if they cannot be found (now either re-spawns near you or ends round)

  • Fixed Zombie Melee Attack issues

  • Fixed Zombie rotation issues

  • Fixed Zombie Navigation issues

  • Fixed Weapon Melee Attack

Known Issues

  • Not all Controllers work in the pause menu and you may need keyboard and mouse to change certain settings.

  • Some Machines experience performance drops after 25 zombies (zombie scaling is being worked on)

  • Some Weapon animations are broken and some weapons ADS settings are not aligned properly

Source

Steam News / 24 April 2026

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