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Steam News9 March 201610y ago

[Update] v133, hot-fixes! 133b too!

This is mostly a quick update to fix some issues with yesterdays update. EDIT: extended the change list with some more fixes! Game-play: Reset the survival scoreboards since the ordering was wrong before.

Full notes

Full Cobalt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions0 changes0 removals
  • Fixes
  • Performance
fixedFixed bug where shield belts would sometimes not recharge.
fixedFixed crash related to joining “Survival” mid game when shops had limited ammo items in them.
fixedFixed doors not opening on summoners for clients in “Survival”.
fixedFixed brain AI trying to hover to much.
fixedFixed not being able to exit “Awakening credits”.
fixedFixed a bug related to joining survival games mid-game.

Cobalt changes

fixedFixed bug where shield belts would sometimes not recharge.
fixedFixed crash related to joining “Survival” mid game when shops had limited ammo items in them.
fixedFixed doors not opening on summoners for clients in “Survival”.
fixedFixed brain AI trying to hover to much.
fixedFixed not being able to exit “Awakening credits”.

This is mostly a quick update to fix some issues with yesterdays update.

EDIT

extended the change list with some more fixes!

Game-play

  • Reset the survival scoreboards since the ordering was wrong before.

Bugs:

  • Fixed bug where shield belts would sometimes not recharge.

  • Fixed crash related to joining “Survival” mid game when shops had limited ammo items in them.

  • Fixed doors not opening on summoners for clients in “Survival”.

  • Fixed brain AI trying to hover to much.

  • Fixed not being able to exit “Awakening credits”.

  • Fixed a bug related to joining survival games mid-game.

Source

Steam News / 9 March 2016

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