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Steam News3 June 20261mo ago

Release notes for v0.2.0

Clutch: The Simulation — New Build Update This update is a pretty big foundation pass for *Clutch: The Simulation*.

In this update4

Full notes

Full Clutch: The Drift Simulation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Server
addedBig ChangesNew Launcher The game now starts through a new launcher, giving Clutch a cleaner entry point and making future updates/settings easier to manage.
changedBig ChangesUpdated to Unity 6.3 The project has been moved to Unity 6.3, bringing the game onto a newer engine base for future development.
changedBig ChangesReworked Force Feedback The FFB system has been rebuilt to be more resilient and consistent across different hardware setups. There will still be tuning work, but the foundation is much stronger now.
addedBig ChangesNew UI Styling The UI has been redone with a cleaner style and better structure. This should make the game feel less like a pile of debug menus held together with duct tape.
addedBig ChangesControl Mapping Wizard A new control mapping wizard has been added to make setting up wheels, pedals, controllers, and keyboards less painful.
changedBig ChangesCamera System Rework The camera system has been reworked. Third-person view is currently the focus, with more camera work planned later.

Clutch: The Drift Simulation changes

addedNew Launcher The game now starts through a new launcher, giving Clutch a cleaner entry point and making future updates/settings easier to manage.
changedUpdated to Unity 6.3 The project has been moved to Unity 6.3, bringing the game onto a newer engine base for future development.
changedReworked Force Feedback The FFB system has been rebuilt to be more resilient and consistent across different hardware setups. There will still be tuning work, but the foundation is much stronger now.
addedNew UI Styling The UI has been redone with a cleaner style and better structure. This should make the game feel less like a pile of debug menus held together with duct tape.
addedControl Mapping Wizard A new control mapping wizard has been added to make setting up wheels, pedals, controllers, and keyboards less painful.

Clutch: The Simulation — New Build Update

This update is a pretty big foundation pass for *Clutch: The Simulation*. A lot of the work is behind the scenes, but it should make the game feel cleaner, more stable, and easier to set up.

Big Changes

New Launcher The game now starts through a new launcher, giving Clutch a cleaner entry point and making future updates/settings easier to manage.

Updated to Unity 6.3 The project has been moved to Unity 6.3, bringing the game onto a newer engine base for future development.

Reworked Force Feedback The FFB system has been rebuilt to be more resilient and consistent across different hardware setups. There will still be tuning work, but the foundation is much stronger now.

New UI Styling The UI has been redone with a cleaner style and better structure. This should make the game feel less like a pile of debug menus held together with duct tape.

Control Mapping Wizard A new control mapping wizard has been added to make setting up wheels, pedals, controllers, and keyboards less painful.

Camera System Rework The camera system has been reworked. Third-person view is currently the focus, with more camera work planned later.

Driving / Physics

Latest Pacejka Tire Model Implemented The tire model has been upgraded with the latest Pacejka implementation.

Tire Model Input and Internal Tuning Changes The tire model’s inputs and internal behavior have been tweaked to improve feel, consistency, and tuning flexibility.

Pacejka Visualizer and Tuner Added A new in-game Pacejka visualizer/tuner has been added. Press **N** while in the car to open it.

Multiplayer

Multiplayer Version 1 is Complete The first working version of multiplayer is now in place.

A dedicated server executable is available to download from the website for anyone who wants to host their own server.

This is still an early multiplayer foundation, so expect more polish, fixes, and features over time.

Scoring

Basic Scoring System Added The foundation of the scoring system has been added. It currently works mainly in single-player, with fuller implementation still planned.

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This update is less about flashy new content and more about making Clutch stronger underneath: better setup, better controls, better physics tools, better multiplayer groundwork, and a cleaner base to build on from here.

Source

Steam News / 3 June 2026

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