Full notes
Full Clutch Legend: FPS Career Simulator update
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Repeated intro
Hello Legends! Two things shipping soon. Full version on the 27th, in the demo from Monday.
What changed
- Maps
TEAMMATE SUPPORT
CT and T players now actively help nearby teammates in a fight. Whether they do depends on their Teamplay stat —selfish players stick to their route, team-oriented ones move to assist. No cross-map rotations: support only triggers when the teammate is genuinely close. Ts on a rush never break off, the bombsite always comes first.
STATS REDESIGN
Aim is more consistent, less RNG, more reward for actually being better. Movement no longer affects speed. It now matters for evasion and peek advantage. Clutch scales gradually with HP lost instead of kicking in only at near-death. Teamplay and Map Knowledge finally have real mechanical weight.
Post-launch, HE grenades and Molotovs are on the roadmap. Same for 2D speedup (2x, 4x). Federico
Source
Changelog.gg summarizes and formats this update. How we read updates.
