HomeGamesUpdatesPricingMethodology
Steam News22 July 20178y ago

Skedaddle from scratch. Full 2d game. Adventure begins.

Long time no see! By small steps, we started re-implementation of Skedaddle. For details, please read Early Access section. As we're creating game from scratch, lots of work ahead.

Full notes

Full Clumsy Runners update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedLong time no see! By small steps, we started re-implementation of Skedaddle. For details, please read Early Access section. As we're creating game from scratch, lots of work ahead. The good news are: - we already know what we want to achieve, based on the play tests and feedback from the first version. - we have bigger part of artwork ready. Thank you to those who participated and helped us. Each comment related to Skedaddle warms our hearts (Eugene's and mine particularly!). For someone who is interested in the process of making 2d game, I wrote first blog post on collision detection . This is fundamental part for the new Skedaddle. Some real work is already done! That is encouraging. Though, this post is technical enough, I will often write general thoughts on game design and game features. Let's start our adventure. Love.

Clumsy Runners changes

addedLong time no see! By small steps, we started re-implementation of Skedaddle. For details, please read Early Access section. As we're creating game from scratch, lots of work ahead. The good news are: - we already know what we want to achieve, based on the play tests and feedback from the first version. - we have bigger part of artwork ready. Thank you to those who participated and helped us. Each comment related to Skedaddle warms our hearts (Eugene's and mine particularly!). For someone who is interested in the process of making 2d game, I wrote first blog post on collision detection . This is fundamental part for the new Skedaddle. Some real work is already done! That is encouraging. Though, this post is technical enough, I will often write general thoughts on game design and game features. Let's start our adventure. Love.

Long time no see! By small steps, we started re-implementation of Skedaddle. For details, please read Early Access section. As we're creating game from scratch, lots of work ahead. The good news are: - we already know what we want to achieve, based on the play tests and feedback from the first version. - we have bigger part of artwork ready. Thank you to those who participated and helped us. Each comment related to Skedaddle warms our hearts (Eugene's and mine particularly!). For someone who is interested in the process of making 2d game, I wrote first blog post on collision detection . This is fundamental part for the new Skedaddle. Some real work is already done! That is encouraging. Though, this post is technical enough, I will often write general thoughts on game design and game features. Let's start our adventure. Love.

Source

Steam News / 22 July 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.