Full notes
Full Cloudsea update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- Events
- Store
We’re excited to announce that our first demo is finally available for download! While many game mechanics are still in development, the core experience should be functional. The demo will remain available throughout development, and we’ll continue updating it with new mechanics and content as we progress.
At this stage, the demo doesn’t have much content yet. The main quest is outlined in its basic form, and there are a few side quests and contract quests to give you a feel for the game. You’ll find plenty of items to pick up, but we still need to add more weapons, blueprints, upgrades, and many other elements.
There are several areas we’re looking to improve. Melee combat is one of them, airship combat and boarding, along with some UI panels (yes, you runestone panel), and, of course, lots of optimization.
That said, there are also things I’m very proud of. One standout feature is the cloud system, which has achieved the thick, immersive atmosphere we were aiming for, making navigation a real challenge.
If you have any comments, bug reports, or suggestions, feel free to share them on our Steam Community page.
Best regards, Mihael
Source
Changelog.gg summarizes and formats this update. How we read updates.
