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Steam News23 June 20206y ago

Summer Update (Midweek Madness 25% OFF)

To celebrate the beginning of summer, we're happy to reveal a Midweek Madness sale with 25% OFF. While working on more long-term updates, we've just released a small update including a range of improvements and fixes.

Full notes

Full Cloudpunk update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition6 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
  • Server
changedWhile working on more long-term updates, we've just released a small update including a range of improvements and fixes.
changedWhat has changed:
changedImplemented a savegame rolling backup system. Whenever the game is saved, the current save will be backed up and so will the two saves before that. This is mainly intended for scenarios when your hardware crashes during a save process. This is really rare, but we'd like to prevent it affecting your savegame. So if that happens to you and you can't continue with your game, please either restore one of the backups yourself or contact us directly for assistance at support@ionlands.com
changedAll voiceover sounds played while in your car have been reprocessed and upgraded for a more interesting effect. This will not change the lines by characters talking to you remotely, like Control.
fixedFixed a bug when clicking an item in your inventory with your mouse and then hovering to another, which would result in both items being highlighted.
fixedFixed a bug with moving platforms when running onto them while they are still moving up. It could sometimes cause a situation where the activator stayed green and the platform would only start moving after you left it and entered it again.

Cloudpunk changes

changedWhile working on more long-term updates, we've just released a small update including a range of improvements and fixes.
changedWhat has changed:
changedImplemented a savegame rolling backup system. Whenever the game is saved, the current save will be backed up and so will the two saves before that. This is mainly intended for scenarios when your hardware crashes during a save process. This is really rare, but we'd like to prevent it affecting your savegame. So if that happens to you and you can't continue with your game, please either restore one of the backups yourself or contact us directly for assistance at support@ionlands.com
changedAll voiceover sounds played while in your car have been reprocessed and upgraded for a more interesting effect. This will not change the lines by characters talking to you remotely, like Control.
fixedFixed a bug when clicking an item in your inventory with your mouse and then hovering to another, which would result in both items being highlighted.

To celebrate the beginning of summer, we're happy to reveal a Midweek Madness sale with 25% OFF.

While working on more long-term updates, we've just released a small update including a range of improvements and fixes.

What has changed:

  • Implemented a savegame rolling backup system. Whenever the game is saved, the current save will be backed up and so will the two saves before that. This is mainly intended for scenarios when your hardware crashes during a save process. This is really rare, but we'd like to prevent it affecting your savegame. So if that happens to you and you can't continue with your game, please either restore one of the backups yourself or contact us directly for assistance at support@ionlands.com

  • All voiceover sounds played while in your car have been reprocessed and upgraded for a more interesting effect. This will not change the lines by characters talking to you remotely, like Control.

  • Fixed a bug when clicking an item in your inventory with your mouse and then hovering to another, which would result in both items being highlighted.

  • Fixed a bug with moving platforms when running onto them while they are still moving up. It could sometimes cause a situation where the activator stayed green and the platform would only start moving after you left it and entered it again.

  • Fixed an advertisement vehicle in the Marrow not displaying the billboards all the time.

  • Tweaked the position of the first person camera. It has been lowered a bit to be exactly at the height of Rania's eyes. We've also slightly lowered the name and interaction UI's on other characters.

  • When buying apartment upgrades and leaving the window, a savegame is now triggered. There was a confusing situation when you bought something, then left the game without a savegame being triggered and wondering where your stuff was.

You are welcome to join our Discord Server for a direct chat with us and other Nivali.

Also, enjoy the new Cloudpunk key visual:

Control out.

Source

Steam News / 23 June 2020

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