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Steam News15 December 20214y ago

Patch 1.1

The first patch is here and introduces some changes and a bug fix. Changes: The menu for selecting the game mode has been completely redesigned: You can now read in advance what the modes differ in Normal Mode is now mo

Full notes

Full Cloud Escape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
addedThe menu for selecting the game mode has been completely redesigned: You can now read in advance what the modes differ in
changedThe hitboxes of the spikes in the start area have been reduced in size
fixedA bug where the tilting rocks slightly displaced after each reset has been fixed
changedLimit the frame rate in the main menu to 60 fps
changedThe right action button should function as "Cancel" or "Back" action
addedAdding a toggle for chromatic aberration

The first patch is here and introduces some changes and a bug fix.

Changes:

  • The menu for selecting the game mode has been completely redesigned: You can now read in advance what the modes differ in

  • Normal Mode is now more accessible. Checkpoints are now permanently active. In Hard Mode, however, you can still respawn only once at an activated checkpoint.

  • The hitboxes of the spikes in the start area have been reduced in size

  • The death sequence was shortened by 0.5s

Bug fixes:

  • A bug where the tilting rocks slightly displaced after each reset has been fixed

Known issues & planned changes:

  • Limit the frame rate in the main menu to 60 fps

  • The right action button should function as "Cancel" or "Back" action

  • Adding a toggle for chromatic aberration

  • Adding a toggle for the fps display

Have fun playing!

  • Andy

Source

Steam News / 15 December 2021

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