HomeGamesUpdatesPricingMethodology
Steam News7 June 20242y ago

Clockwork Ambrosia Demo Patch #3

Just a little update for your Friday afternoon as we issue some fixes before our appearance at Future Game Show! You can leave us a note on Discord if you run into any other issues or have any more suggestions!

Full notes

Full Clockwork Ambrosia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes1 removal
  • Gameplay
  • Events
  • Maps
changedEquipmentUpdated Twinfire Barrels description to say what it does (instead of what it doesn't do)
removedLevelsA pesky sign in Timber Edge no longer gives false directions!
changedLevelsA dead end in Timber Edge is now a little more obviously dead - but may hold a reward for those who find it!
changedLevelsThe "Lock Switch" now gives a message reflecting the need for a key (rather than the generic "didn't work" message)
fixedBug FixesFixed a wall that was incorrectly showing as a passage on the map
fixedBug FixesFixed some minor terrain issues

Just a little update for your Friday afternoon as we issue some fixes before our appearance at Future Game Show!

You can leave us a note on Discord if you run into any other issues or have any more suggestions!

Read on for the full list of changes!

Equipment

  • Updated Twinfire Barrels description to say what it does (instead of what it doesn't do)

Levels

  • A pesky sign in Timber Edge no longer gives false directions!

  • A dead end in Timber Edge is now a little more obviously dead - but may hold a reward for those who find it!

  • The "Lock Switch" now gives a message reflecting the need for a key (rather than the generic "didn't work" message)

Bug Fixes

  • Fixed a wall that was incorrectly showing as a passage on the map

  • Fixed some minor terrain issues

Source

Steam News / 7 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.