Full notes
Full Clockwork update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Fixed + Exiting Treadmill Animation + Displacements no longer emit sounds + Numerous Texture Issues + Jump Animations + Elevators now trigger crush animation on Atto + Momentum will now be lost when colliding with wall + Numerous Tweaks to levels + Removed A Camera Trigger in 2-19 + Sentry Collide sound Overload + Sound Clipping when activating a checkpoint Added + Checkpoint Graphic + Chains now animate + Act2 Boss Fog now retains position on checkpoints + Sound to Electric Doors + Sound added to steps when walking with Box Held
Source
Changelog.gg summarizes and formats this update. How we read updates.
