Full notes
Full Clockwork update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Fixed - Increased Physic checks to prevent problems such as unable to grab ledges, when user is getting low fps - Ledge grabbing on ledges vertically on top of each other causing glitches - Sentry sprites Drawing on wrong layer - Sentry Flying into walls endlessly and slowly passing through them - Music tracks causing slight delay when loading next track - Rail in 3-19 stretching bug - Able to go down ladder while milli is active, if atto is on top of ladder
Source
Changelog.gg summarizes and formats this update. How we read updates.
