Full notes
Full Climbtime update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
For 'glide' mode Added more top/side texture maps as well as geometry types for level building(more visual variety to the levels). Lighting/fog color is random between levels also, to get normal daylight, choose 'fixed daylight' from the pause menu. Added a 7 minute leaderboard for posting top score for 7 minutes of playing(same level or across levels). Added 'score'(gold) and 'boost'(blue) pickups. Added 'named' seed to get to a level by some entered name. From pause menu, the player chooses 'Name Seed' to activate the entry field, enters any string like 'bobcat' and then 'goto name' to go to the level seed generated from the name.
Source
Changelog.gg summarizes and formats this update. How we read updates.
