HomeGamesUpdatesPricingMethodology
Steam News11 November 20223y ago

1.0.4 out! Call next wave early + fixes!

Thank you, Champions, for helping to make Cliff & Field even better with your feedback! Here's the latest update to the game: New features New temporary look for enemies that are cloaked (now posing as a bush!

In this update2

Full notes

Full Cliff & Field Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedNew featuresNew temporary look for enemies that are cloaked (now posing as a bush!), fortified (now with a silly helmet) and healing (now with healing particles)! Will be refined in an upcoming version
addedNew featuresYou can now call the next wave early! As soon as 50% of the current wave enemies have spawned you can press E or a very small button at the start of the road to call the next wave!
addedNew featuresSkill hotkeys! You can now use numbers 1-9 to use the skill in that slot! Soon also to speed build towers (next release, known issue is that you can't use hotkeys with the build menu open)
addedNew featuresNew achievements for building towers!
fixedBugfixes & changesFixed a bug where the auto-loot-upgrade on the Obelisk wouldn't pick up the loot
addedBugfixes & changesAdded some short descriptions to help the upgrade tooltips be more readable

Cliff & Field Tower Defense changes

addedNew temporary look for enemies that are cloaked (now posing as a bush!), fortified (now with a silly helmet) and healing (now with healing particles)! Will be refined in an upcoming version
addedYou can now call the next wave early! As soon as 50% of the current wave enemies have spawned you can press E or a very small button at the start of the road to call the next wave!
addedSkill hotkeys! You can now use numbers 1-9 to use the skill in that slot! Soon also to speed build towers (next release, known issue is that you can't use hotkeys with the build menu open)
addedNew achievements for building towers!
fixedFixed a bug where the auto-loot-upgrade on the Obelisk wouldn't pick up the loot

Thank you, Champions, for helping to make Cliff & Field even better with your feedback! Here's the latest update to the game:

New features

  • New temporary look for enemies that are cloaked (now posing as a bush!), fortified (now with a silly helmet) and healing (now with healing particles)! Will be refined in an upcoming version

  • You can now call the next wave early! As soon as 50% of the current wave enemies have spawned you can press E or a very small button at the start of the road to call the next wave!

  • Skill hotkeys! You can now use numbers 1-9 to use the skill in that slot! Soon also to speed build towers (next release, known issue is that you can't use hotkeys with the build menu open)

  • New achievements for building towers!

Bugfixes & changes

  • Fixed a bug where the auto-loot-upgrade on the Obelisk wouldn't pick up the loot

  • Added some short descriptions to help the upgrade tooltips be more readable

  • Reduced the loot frequency and stabilized the loot so it's equal over each wave

  • Fixed a translation error in the intro scene

Source

Steam News / 11 November 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.