Full notes
Full ClickRaid2 update
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What changed
- Gameplay
-Channeled abilities now benefit from cast time reduction -Fixed some bugs with channeled AOE abilities firing more than they should -Fixed a bug that could break DPS meter -Fixed a null when bot leaves the party -Fixed an issue with Rune passives not applying correctly when logging in -Increased the projectile pool size from 20 -> 40 -Fixed a bug with projectile start positions that was leading to projectiles spawning on the enemy -Fixed an issue with some channeled abilities not showing visual projectiles
Source
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