Full notes
Full CleanFall update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey folks, I've been busy... Extremely busy with this new update. In fact, I'd say this is the biggest update the game has had since its Early Access launch. That being said, it still has needs more work before it's ready to be launched.
What changed
- Gameplay
- Maps
- UI and audio
Below is a little sneak peek at what's coming in the upcoming update.
Ship Building
All turrets can be picked back up with the F-tool.
Walls have been redesigned. Ships will be solid, rigid, and conform to the player's vision.
All classes start with a ship foundation now.
Many new Alchemy Recipes.
All turrets are more powerful, but cost a lot more.
Turrets can always be transferred between chapters/sections.
New Ship building Tutorial
Perks
Perks have been removed.
Perks have been replaced with free utility items that the community has requested
Ore Finder
Mini Map
Item Magnet
Clock
Summoner Class
The Consumer class has been reworked into a proper Summoner class.
Summons can move through the player's structures.
Summoners can resurrect their minions.
Summons no longer mine dirt, but automatically teleport to the player when too far away.
The Summoner kit let's the player transform into a rocket.
New legion units and summoner-based alchemy recipes have been added.
Technical Improvements
The alchemy recipe UI can now be panned, zoomed, and shows extensive details about every turret.
The entire game's destructible terrain system has been overhauled. This has boosted performance massively.
There have been around 50 bug fixes, refinements, and improvements to various elements of the game.
Fungus Biome
Fungus has been redesigned from the ground up.
Fungus Cleansers now act as the main purifier for the Fungus Biome. The old purifiers have been removed.
The right side of the fungus biome has been overhauled.
The left side of the fungus biome as a nasty surprise waiting for those who remain there when the alarms start going off...
The start of chapter 2 now has a large hangar for constructing your ship.
Fungus Turrets have been overhauled.
Special monitors now reveal how angry the Fungus Biome is.
Thanks for the support everyone!
I have a lot more in store for this game. Thanks for your patience as I hone the game in!
Source
Changelog.gg summarizes and formats this update. How we read updates.
