Full notes
Full CleanFall update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey folks, I went ahead and quickly fixed some of the more irksome bugs found in the new update- I'll keep working to polish up the game, but this should be a nice start. While I have you here, I encourage you to check out Alias's stream of CleanFall! He is extremely skilled at the game, and shows off the game really well!! If you're a fan of roguelike content, definitely subscribe to his channel- he has a chill vibe while being extremely intelligent and skilled with these kinds of games.
What changed
- Fixes
- Gameplay
- Balance
Patch Notes
The hunter perk will no longer cause important chests to sometimes not give their items.
Fixed a bug that caused people to fall into an endless expanse in the hub area.
Fixed a bug that would sometimes cause the disco hell achievement to not be unlocked.
Fixed a bug that caused Jungle night invasions to attack forever if you left during a night past night 3.
Fixed a bug that caused turrets to not target Electro Lobbers in Jungle Invasions.
Fixed a bug that caused sniper turrets to sometimes keep their shot effect active forever.
Fixed a bug that caused fungus ships built upon purifiers to stretch out turret legs.
Fixed a bug that caused flame and repulse turrets to stretch out their legs in rare situations.
Fixed a bug that caused repulse turrets to not send out their legs.
Fixed a bug that caused laser turrets to be much more powerful than they should be.
Guardian Drones +16% damage.
Pocket Pistol range +15%.
Pocket Pistol damage +12%.
Pocket weapons follow the player more closely.
Saw drones now regenerate hp like friendly spiders.
Turrets no longer grab legion units (This was an intentional mechanic, but no one seemed to like it)
Also one more thing, you or your friend can grab CleanFall at 35% off during the whole Steam Spring Sales!
Source
Changelog.gg summarizes and formats this update. How we read updates.
