HomeGamesUpdatesPricingMethodology
Steam News1 February 20188y ago

Update #4 is now live!

Hello everyone, We are happy to let you know that update #4 (v0.9.1) is now live!

Full notes

Full Claybook update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, We are happy to let you know that update #4 (v0.9.1) is now live! We have been working hard to optimize the world generation and hopefully update fixes most of the loading and stability related issues that many of you have been having.

What changed

10 fixes4 additions5 changes2 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
changedHello everyone, We are happy to let you know that update #4 (v0.9.1) is now live! We have been working hard to optimize the world generation and hopefully update fixes most of the loading and stability related issues that many of you have been having.
changedImprovementsWorld generation is now 2x faster. This fixes many loading and stability related issues.
changedImprovementsChanged gamepad default settings. Camera assist is now much weaker, and sensitivity is a bit higher by default.
fixedImprovementsFixed camera assist wobble when velocity is low.
fixedImprovementsFixed multiple localization issues.
removedImprovementsSplit screen is now disabled when the primary player enters into the pause menu.

Claybook changes

changedHello everyone, We are happy to let you know that update #4 (v0.9.1) is now live! We have been working hard to optimize the world generation and hopefully update fixes most of the loading and stability related issues that many of you have been having.
changedWorld generation is now 2x faster. This fixes many loading and stability related issues.
changedChanged gamepad default settings. Camera assist is now much weaker, and sensitivity is a bit higher by default.
fixedFixed camera assist wobble when velocity is low.
fixedFixed multiple localization issues.

Improvements

  • World generation is now 2x faster. This fixes many loading and stability related issues.

  • Platform user profiles can be opened from the leaderboard entries by clicking.

  • Changed gamepad default settings. Camera assist is now much weaker, and sensitivity is a bit higher by default.

  • Fixed camera assist wobble when velocity is low.

  • Fixed multiple localization issues.

  • Split screen is now disabled when the primary player enters into the pause menu.

  • A local player isn't able to restart the chapter anymore, only primary player allowed to do so.

  • Fixed shadow cascade count and shadow draw distance with low & medium graphics settings.

Content

  • New chapter 'Endless Candy' added into the book 2.

  • New achievement 'The Great Escape' added to the game.

  • Christmas decorations removed.

  • Optimized background shadow casting.

  • Fixed intro and outro cameras for multiple chapters.

  • Added startup video

Bug fixes

  • Multi-selected actors in the editor can now be appropriately deselected with a gamepad.

  • Select actor reset in now fixed when pressing gamepad stick button.

  • Active rotation axis visualization is now working properly when using a gamepad.

  • A virtual keyboard is now appropriately prompted when searching actors in the editor.

  • Now only primary player save game is updated while playing in the local multiplayer mode.

  • Fixes split screen rendering corruption issues on certain configurations.

  • Fixed music related playing issues.

  • Now proper messages are displayed in the stats & achievements menu screens when services aren't responding.

Previous update notes

Update #1 Update #2 Holiday update Update #3

Join in the conversation and let us know what would you like to see in the Claybook.

http://steamcommunity.com/app/661920/discussions/ Until next time, Claybook team

Source

Steam News / 1 February 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.