Full notes
Full Claybook update
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Repeated intro
Hello everyone, Update 1.1 is now available. Here is a list of changes in the update.
What changed
- Gameplay
- Performance
- Fixes
Claybook changes
Claybook is now using Unreal Engine 4.21 with all of improvements and fixes.
Rendering and performance improvements. Up to 35% faster frame rate on low end integrated GPUs.
Workaround for Nvidia RTX driver bug that breaks the camera.
Various physics and fluid simulation performance improvements.
Various memory usage optimization.
The groundwork was done to support more desktop platforms. Core technology ported to Metal and Vulkan.
Result screen leaderboard will now show the improved score immediately (Steam).
Leaderboard pages can now be changed with a gamepad.
Particle emitter lifetime property fixed. Now custom chapters can use emitters to spawn particles with a specific lifetime (Between 0 and 16 seconds).
Fixed friend leaderboard query (Steam).
Search filter in the user-created content menu will now properly update when added with the gamepad.
Fixed menu and in-game music playback issues.
Half resolution volume checkbox is now disabled when entering settings from the in-game editor. This property is only available when coming settings from the main menu as it requires resource reinitializations.
Until next time, Claybook team
Source
Changelog.gg summarizes and formats this update. How we read updates.
