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Steam News31 October 20241y ago

Patch Notes - Claws & Chaos v1.01.17

We are one week out from the launch of Claws & Chaos, and the game’s first post-launch update has just gone live.

In this update4

Full notes

Full Claws & Chaos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions12 changes0 removals
  • Gameplay
  • Performance
  • Server
  • Compatibility
  • UI and audio
  • Fixes
changedWe are one week out from the launch of Claws & Chaos, and the game’s first post-launch update has just gone live. We’ve been reviewing player data, watching streams, and reading your reviews - we think you’ll be happy to read that most of this patch is about matchmaking and unit balancing.
addedWe’ve adjusted matchmaking to make matchups a bit more fair, added a combat timeout timer, added a Damage Dealt/Taken tracker to the combat screen, nerfed a few creatures, and buffed a few more.
addedBut that’s just the start. Read on for everything new, changed, and updated in Claws & Chaos v1.01.17.
addedSystemsMatchmaking adjustment to make matchups feel more winnable. Note that with this patch, the matchmaking teams currently populated will also reset. Rapture Leaderboard Reset will occur during this maintenance. Login Retry button added to maintenance popup. Under unstable internet connections, we’ve noticed players fail the login despite Servers being up. Players can retry the login instead of exiting.
changedSystemsCombat timeout timer for when two units with a beta carotene overload are whacking each other and outhealing. After 1 minute of game time a burst of damage will kill everyone on field!
addedUI/UX AdjustmentsAdded Damage Dealt/Taken tracker UI in combat. Adjusted Campaign screen to always scroll to the right to show the latest chapter unlock. ESC key should open up Settings menu in combat or main menu. ESC key will close other popups in the main menu. Fixed Rapture card history (deck in top left) to show proper activation phase. Added Fine Threads to the main menu resource list. Clarified tooltips for the main menu resource list to show where to acquire/spend. Additional stat rows added in unit detail window (Phys Resist, Mag Resist, HP Regen).
HP3035HP increased, buffHP7065HP decreased, nerfRodents Weeb Hamster HP3840Rodents Weeb Hamster HP increased, buffCapy Guardian HP5560Capy Guardian HP increased, buff

Claws & Chaos changes

changedWe are one week out from the launch of Claws & Chaos, and the game’s first post-launch update has just gone live. We’ve been reviewing player data, watching streams, and reading your reviews - we think you’ll be happy to read that most of this patch is about matchmaking and unit balancing.
addedWe’ve adjusted matchmaking to make matchups a bit more fair, added a combat timeout timer, added a Damage Dealt/Taken tracker to the combat screen, nerfed a few creatures, and buffed a few more.
addedBut that’s just the start. Read on for everything new, changed, and updated in Claws & Chaos v1.01.17.
addedMatchmaking adjustment to make matchups feel more winnable. Note that with this patch, the matchmaking teams currently populated will also reset. Rapture Leaderboard Reset will occur during this maintenance. Login Retry button added to maintenance popup. Under unstable internet connections, we’ve noticed players fail the login despite Servers being up. Players can retry the login instead of exiting.
changedCombat timeout timer for when two units with a beta carotene overload are whacking each other and outhealing. After 1 minute of game time a burst of damage will kill everyone on field!

We are one week out from the launch of Claws & Chaos, and the game’s first post-launch update has just gone live. We’ve been reviewing player data, watching streams, and reading your reviews - we think you’ll be happy to read that most of this patch is about matchmaking and unit balancing.

We’ve adjusted matchmaking to make matchups a bit more fair, added a combat timeout timer, added a Damage Dealt/Taken tracker to the combat screen, nerfed a few creatures, and buffed a few more.

But that’s just the start. Read on for everything new, changed, and updated in Claws & Chaos v1.01.17.

And THANK YOU for playing our game, and giving us your feedback!

Systems

Matchmaking adjustment to make matchups feel more winnable. Note that with this patch, the matchmaking teams currently populated will also reset. Rapture Leaderboard Reset will occur during this maintenance. Login Retry button added to maintenance popup. Under unstable internet connections, we’ve noticed players fail the login despite Servers being up. Players can retry the login instead of exiting.

  • Combat timeout timer for when two units with a beta carotene overload are whacking each other and outhealing. After 1 minute of game time a burst of damage will kill everyone on field!

UI/UX Adjustments

Added Damage Dealt/Taken tracker UI in combat. Adjusted Campaign screen to always scroll to the right to show the latest chapter unlock. ESC key should open up Settings menu in combat or main menu. ESC key will close other popups in the main menu. Fixed Rapture card history (deck in top left) to show proper activation phase. Added Fine Threads to the main menu resource list. Clarified tooltips for the main menu resource list to show where to acquire/spend. Additional stat rows added in unit detail window (Phys Resist, Mag Resist, HP Regen).

  • Leaderboard rewards now display in the leaderboard window so you know what you’re placing for!

Bug Fixes

Twitch Integration !cc join command should now persist between waves. Fixed bug in which in Profile’s Latest Campaign tracker wasn’t updating right.

  • Username creation’s word filter was being overzealous and preventing all caps names. This is now allowed again. Reasonable Username change requests can be made by opening a Discord ticket.

Roster Balances

Introducing a stat cap: For all units stats now cap during battle (not just the shop phase) at 400 HP and 50 ATK. Any buffs applied during battle will not result in going over this cap. Critical hits can still go over 50 damage.

Bears Secret Agent Bear

  • Now deals True damage

Slothbear Revolutionary ATK SPD 0.8->1

  • ATK 8 -> 7

Birds Penguin Student

  • HP 30->35

Peacock Cricketer is now active in the roster Cats Loaf Cat

  • HP 70->65

Dogs Fox Thief

  • ATK 8->9

Rabbits Rabbit Middleschooler

  • Range 8->6

Raccoons Shady Food Vendor

  • Ability changed:

  • On Deploy: Replace first shop item with 2-cost Laxative

Rodents Weeb Hamster HP 38->40

  • ATK 7->8

Capy Guardian HP 55->60

  • Shield gain from ability increased from 3/6/9 -> 4/8/12 per attack

Source

Steam News / 31 October 2024

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