HomeGamesUpdatesPricingMethodology
Steam News16 June 20251y ago

Patch 1.17.18

I want to preface today’s patch by thanking everyone for playing the game and enjoying the content updates and new animal families we worked so hard to make. This is the last patch to add a new animal family: Reptiles!

Full notes

Full Claws & Chaos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions0 changes0 removals
  • Gameplay
  • Server
  • Balance
  • UI and audio
  • Fixes
  • Store
addedI want to preface today’s patch by thanking everyone for playing the game and enjoying the content updates and new animal families we worked so hard to make. This is the last patch to add a new animal family: Reptiles!
addedGoing forward, we won’t have the bandwidth to add new content anymore. The game is still going to remain up and running on all platforms, but the sales aren’t steady enough to warrant content production. We’ll keep the game servers up and running for as long as our studio stays alive so you can continue to enjoy everything we made so far.
addedNow back to Claws & Chaos, here’s what we added for patch 1.17:
addedContent Updates and ChangesNEW Family: Reptiles Reptiles focus around the concept of Debuffing enemies and benefitting from Lifesteal/Heals. Family Bonus : Reptiles get +[10|15|20]% Lifesteal when enemy target has 3+ debuffs Gecko Painter (Tier 1) - Inflicts Weak. (Weak reduces ATK by 10% / stack) Chameleon Tattooist (Tier 2) - When healed, Gain ATK SPD. Double Agent Boa (Tier 2) - Inflict Poison and Mark stacks. (Mark reduces DMG resist by 10% / stack) Turtle Ninja (Tier 2) - Dash forward. Attacks inflict Weak and Mark Alligator Father (Tier 3) - Pull the closest enemy to this unit and Stun the target Croc Conservationist (Tier 3) - When healed, Gain Shield and ATK Frilled Neck Rockstar (Tier 3) - Inflict stacks of Weak in an area Tortoise Retiree (Tier 4) - On Hurt:Inflicts Slow on the attacker
addedBug Fixes and QoL(Mobile) Language selector added on splash page
fixedBug Fixes and QoL(Mobile) Increase Incentivized Ad allowance to 6 per 4 hrs

I want to preface today’s patch by thanking everyone for playing the game and enjoying the content updates and new animal families we worked so hard to make. This is the last patch to add a new animal family: Reptiles!

Going forward, we won’t have the bandwidth to add new content anymore. The game is still going to remain up and running on all platforms, but the sales aren’t steady enough to warrant content production. We’ll keep the game servers up and running for as long as our studio stays alive so you can continue to enjoy everything we made so far.

Aside: If you are interested in physical Trading Card Games, we have been working on a side project called Echoes of Astra that combines world class anime art and tactical decision making in a card game.

Follow Echoes of Astra Kickstarter here.

Now back to Claws & Chaos, here’s what we added for patch 1.17:

Content Updates and Changes

  • NEW Family: Reptiles

    • Reptiles focus around the concept of Debuffing enemies and benefitting from Lifesteal/Heals.

    • Family Bonus: Reptiles get +[10|15|20]% Lifesteal when enemy target has 3+ debuffs

    • Gecko Painter (Tier 1) - Inflicts Weak. (Weak reduces ATK by 10% / stack)

    • Chameleon Tattooist (Tier 2) - When healed, Gain ATK SPD.

    • Double Agent Boa (Tier 2) - Inflict Poison and Mark stacks. (Mark reduces DMG resist by 10% / stack)

    • Turtle Ninja (Tier 2) - Dash forward. Attacks inflict Weak and Mark

    • Alligator Father (Tier 3) - Pull the closest enemy to this unit and Stun the target

    • Croc Conservationist (Tier 3) - When healed, Gain Shield and ATK

    • Frilled Neck Rockstar (Tier 3) - Inflict stacks of Weak in an area

    • Tortoise Retiree (Tier 4) - On Hurt:Inflicts Slow on the attacker

  • Active Arena Rotation: Cat, Dog, Rabbit, Raccoon, Bird, Monkey, Mustelid, Reptile

Bug Fixes and QoL

  • (Mobile) Language selector added on splash page

  • (Mobile) Increase Incentivized Ad allowance to 6 per 4 hrs

  • (Mobile) Fixed bug to actually make the refresh every 4 hours

  • (Mobile) Added Settings toggle to turn off Ad notifications

  • Fixed some Lore issues with Red Panda Zombie and Ringtail Miner

  • Fixed issue with negative stat values causing crashing (Penguin Student’s Slow wasn’t capped)

  • Fixed issue with Highland Warrior Dark Ages skin not dealing damage on his first attack. (not in build yet)

Source

Steam News / 16 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.