Full notes
Full Claws & Chaos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Balance
- UI and audio
- Fixes
- Store
I want to preface today’s patch by thanking everyone for playing the game and enjoying the content updates and new animal families we worked so hard to make. This is the last patch to add a new animal family: Reptiles!
Going forward, we won’t have the bandwidth to add new content anymore. The game is still going to remain up and running on all platforms, but the sales aren’t steady enough to warrant content production. We’ll keep the game servers up and running for as long as our studio stays alive so you can continue to enjoy everything we made so far.
Aside: If you are interested in physical Trading Card Games, we have been working on a side project called Echoes of Astra that combines world class anime art and tactical decision making in a card game.
Follow Echoes of Astra Kickstarter here.
Now back to Claws & Chaos, here’s what we added for patch 1.17:
Content Updates and Changes
NEW Family: Reptiles
Reptiles focus around the concept of Debuffing enemies and benefitting from Lifesteal/Heals.
Family Bonus: Reptiles get +[10|15|20]% Lifesteal when enemy target has 3+ debuffs
Gecko Painter (Tier 1) - Inflicts Weak. (Weak reduces ATK by 10% / stack)
Chameleon Tattooist (Tier 2) - When healed, Gain ATK SPD.
Double Agent Boa (Tier 2) - Inflict Poison and Mark stacks. (Mark reduces DMG resist by 10% / stack)
Turtle Ninja (Tier 2) - Dash forward. Attacks inflict Weak and Mark
Alligator Father (Tier 3) - Pull the closest enemy to this unit and Stun the target
Croc Conservationist (Tier 3) - When healed, Gain Shield and ATK
Frilled Neck Rockstar (Tier 3) - Inflict stacks of Weak in an area
Tortoise Retiree (Tier 4) - On Hurt:Inflicts Slow on the attacker
Active Arena Rotation: Cat, Dog, Rabbit, Raccoon, Bird, Monkey, Mustelid, Reptile
Bug Fixes and QoL
(Mobile) Language selector added on splash page
(Mobile) Increase Incentivized Ad allowance to 6 per 4 hrs
(Mobile) Fixed bug to actually make the refresh every 4 hours
(Mobile) Added Settings toggle to turn off Ad notifications
Fixed some Lore issues with Red Panda Zombie and Ringtail Miner
Fixed issue with negative stat values causing crashing (Penguin Student’s Slow wasn’t capped)
Fixed issue with Highland Warrior Dark Ages skin not dealing damage on his first attack. (not in build yet)
Source
Changelog.gg summarizes and formats this update. How we read updates.
